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  1. #181
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    If you get my same lag (ping of 109~130 when all ok) then try with:

    (Suiton) > SE (B4B + IR) > GS(pot) > DE(Kassatsu) > SE(TA) > SF(Shuriken) > Mutilate(DwaD) > SE(Mug) > GS(Duality) > AE(Jugulate)

    On Bold the changes. Try to see if you can fit it in like that and then see if you can double weave Mug and Jugulate or TA and Kas individually.


    Quote Originally Posted by Pluvia View Post
    Other then the dps numbers being wrong I feel like this math is over complicating things can someone else try to explain this post to me in an easier to digest way it's 4 am here.
    Well, it seems that for them the ilvl 170 BLM, DRG or MNK do 900 ST damage in 3 minutes each while NIN does 750 for whatever reason...
    Theeen presents that 3 non-NIN DPS doing 900 ST for 180 seconds would be 486k damage

    Now comes the weird shit...
    That if they we take a NIN magically the ST dies from 900x3 to 750+900x2, that for 180 seconds means a total of 459k damage.
    Then they say that since TA do a 10% more damage, and has a duration of 10 seconds, in 180 seconds TA is up 2 times, lets just say that the first TA happens 20 seconds into battle and yes, it will only pop 2 times.

    So to the previously mentioned 459k damage done in 3 minutes because we included the NIN, they added the 20 seconds of TA uptime and the 0.1 modifier, presenting that the 2 master DPS + that NIN do 5.1k damage, adding it up means 464.1k damage in total for 3 minutes of battle with a party composition in which you are including a NIN.

    Finally comparing the previous 486k to the 464.1k for the grand total of 21.9k damage loss over 3 minutes.
    (0)
    Last edited by Arkenne; 08-15-2015 at 06:14 AM.

  2. #182
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Pluvia View Post
    Other then the dps numbers being wrong I feel like this math is over complicating things can someone else try to explain this post to me in an easier to digest way it's 4 am here. or if the math makes no sense give me the info of how much of a raid increase trick attack is on a dummy. Want to know if it's changed from lvl 50
    TA is a 1.67% increase to the group across the board, conservatively it is a 100 DPS increase for the group. DRG are not over 100 DPS higher than NIN from the parses in savage I have seen. The math you quoted is making it very complicated when it is a very simple calculation.
    (0)

  3. #183
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Arkenne View Post
    If you get my same lag (ping of 109~130 when all ok) then try with:

    (Suiton) > SE (B4B + IR) > GS(pot) > DE(Kassatsu) > SE(TA) > SF(Shuriken) > Mutilate(DwaD) > SE(Mug) > GS(Duality) > AE(Jugulate)

    On Bold the changes. Try to see if you can fit it in like that and then see if you can double weave Mug and Jugulate or TA and Kas individually.
    I prefer not to save the Duality + AE until last, maybe just a preference but if there is any lag I would rather miss the 10% buffed Mutilate than 10% buff Duality AE. I know not exactly what you were discussing here with the double oGCD weaving but just nit picking at the order during the opener.
    (0)

  4. #184
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Subucnimorning View Post
    A preference for order in lag
    Well, GCDs arent affected by lag as much as mudras, they are affected alright, but so long its under 300 its not that bad. AE does fit in just fine, just not very recommendable to use double weaving.

    Your point is valid of course, just saying that if there is lag, simply don't double weave oGCDs cuz you will undoubtly clip on the GCDs and lose the TA window for the 5th GCD.
    (1)

  5. #185
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Subucnimorning View Post
    TA is a 1.67% increase to the group across the board, conservatively it is a 100 DPS increase for the group. DRG are not over 100 DPS higher than NIN from the parses in savage I have seen. The math you quoted is making it very complicated when it is a very simple calculation.
    Meh looking over it now that I've had sleep not only is the math overcomplicated and it also doesn't take into account all of Drgs utility either.
    (0)

  6. #186
    Player
    Mystina's Avatar
    Join Date
    Jun 2014
    Posts
    32
    Character
    Nyx Mordio
    World
    Balmung
    Main Class
    Ninja Lv 60
    so..i got new gear this week and actualy have 2 sets atm. crit build and det...both doing equal dps, the crit build has higher burst, det more constant dps numbers. any one else having the same results? i am trying to see how i should go about gearing myself since det took a heavy blow recently and i know crit is king on the other classes atm.
    (0)
    boop!

  7. #187
    Player
    ilovemetal's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    6
    Character
    Shadows Mckenzy
    World
    Lamia
    Main Class
    Ninja Lv 60
    THANK YOU SO MUCH!! After reading this guide, I feel much more confident in my abilities as a ninja! Just have to finish leveling DRG! THIS GUIDE IS AWESOMESAUCE!
    (0)

  8. #188
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Fellesarah View Post
    Ok .. One boss fight 3 dps one fight 3 min simulation BLM , DRK (DRG sorry edited) , MNK same average gear lvl

    3*900 (here is a average dps for ilvl 170) +180 (seconds)= 486.000 damage done

    Ninja at same average gear ilvl do 750 dps .... (average value from data)

    now (2*900+750)*180 = 459.000 damage done but TA do 10% more dps , in 180 seconds = 2 TA up

    459.000 + (2*900+750)*20(seconds)*0,1 = 459.000 +5100 = 464.100

    486.000 - 464.100 = 21.900 damage lost

    but TA has is a 3 stage ninjutsu I need to compile success chance too ?
    Did you just make up these number or nah? I was doing 900ish dps at 170 and was doing 1050 - 1100 ish dps at 180 with ravana weapon. By your logic I would have gained 350 dps in 10 ilvls.... or your numbers are wrong which is actually the case here because I have a couple ninja buddies and we regularly parse for fun and have never seen that much of disparity unless the rotation isn't being done properly. On top of that the "success chance" of TA is completely subjective. I have mudra lag and have no issue landing TA consistently with the rare miss being when the tank jerks the mob to the side or during a phase change/boss jump. I have to agree with the other guys who are saying stop spreading misinformation for no reason. You are entitled to your opinion on ninja but lets not pretend that's fact or objective truth. A good ninja can carry their weight on the dps charts.
    (1)

  9. #189
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Dante_V View Post
    Did you just make up these number or nah?
    They pulled them out their backside.
    (1)

  10. #190
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Pluvia View Post
    Meh looking over it now that I've had sleep not only is the math overcomplicated and it also doesn't take into account all of Drgs utility either.
    Yeah it doesn't take into affect Battle Litany and Astro damage boost while TA is active so it actually is higher than that 1.67% figure, but it was just to illustrate how wrong the numbers were.
    (0)

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