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  1. #171
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Yunnae View Post
    And what about the eso stuff ?
    If you take a look at the stats you will realize the chest piece is one of the worst pieces of the set. I suggest go for whatever other pieces you can afford acc wise first because generally the alex normal body will suffice for now. For me personally I bought weapon last week, belt and bracelet this week and will go for shoes next week. Didn't plan any further ahead.


    I have a question too though. If I can somehow not fit duality+AE into the TA window of the opener consistently because of latency issues (works generally fine on a dummy, but in savage last night it only worked like 30% of the time max), is it a dps increase to switch the duality AE combo to the middle of the opener and mutilate to the end? Aka is missing a fully buffed AE with duality worse than missing a fully buffed mutilate in TA? I'd guess so, but since I'm not too much of a math genius, especially when buffs/debuffs/dots are involved, I thought I'd ask...
    (0)

  2. #172
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Well, not a math genious myself but...
    Mutilate gains 36 extra potency damage from TA.
    While Duality AE gains 64.

    Have you tried not using double ogcds and using Kassatsu Shuriken instead of Kassatsu Raiton? You should have plenty of time to fit 5 gcds in with no trouble O__o
    (0)

  3. #173
    Player
    Fellesarah's Avatar
    Join Date
    Oct 2013
    Posts
    27
    Character
    Nissassa Akaneko
    World
    Behemoth
    Main Class
    Ninja Lv 60
    It is a fact , the ninja is a broken class, agro skills are crap and no reason to exist , there is no problem of agro generation with tanks , TA does not increase the overall dps at the end of a raid and the chance of error is very high. Error is equal to lose dps . The logic says to not take the ninja in progression like SA3, a group with BLM , DRK , MNK will do much better dps work , than a group with BLM , DRK , NIN. Its a FACT YOSHIDA is wrong ..... ( warrior 2.1)
    (1)

  4. #174
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Fellesarah View Post
    It is a fact , the ninja is a broken class, agro skills are crap and no reason to exist , there is no problem of agro generation with tanks , TA does not increase the overall dps at the end of a raid and the chance of error is very high. Error is equal to lose dps . The logic says to not take the ninja in progression like SA3, a group with BLM , DRK , MNK will do much better dps work , than a group with BLM , DRK , NIN. Its a FACT YOSHIDA is wrong ..... ( warrior 2.1)
    Please stop spreading this misinformation in multiple threads
    (0)

  5. #175
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Fellesarah View Post
    It is a fact
    And... the proof? Ó_ö?
    (0)

  6. #176
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Arkenne View Post
    And... the proof? Ó_ö?
    There is none we won't know if there really are any issues with ninja for awhile. Other then aoe,tp and the stupid trick attack situation
    Progression isn't over nor do we know how all the melee scale yet
    (0)

  7. #177
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    I like NIN anyway and I've yet to find a real practical reason to think NIN is gimped at all :|
    (0)

  8. #178
    Player
    Fellesarah's Avatar
    Join Date
    Oct 2013
    Posts
    27
    Character
    Nissassa Akaneko
    World
    Behemoth
    Main Class
    Ninja Lv 60
    Ok .. One boss fight 3 dps one fight 3 min simulation BLM , DRK (DRG sorry edited) , MNK same average gear lvl

    3*900 (here is a average dps for ilvl 170) +180 (seconds)= 486.000 damage done

    Ninja at same average gear ilvl do 750 dps .... (average value from data)

    now (2*900+750)*180 = 459.000 damage done but TA do 10% more dps , in 180 seconds = 2 TA up

    459.000 + (2*900+750)*20(seconds)*0,1 = 459.000 +5100 = 464.100

    486.000 - 464.100 = 21.900 damage lost

    but TA has is a 3 stage ninjutsu I need to compile success chance too ?
    (0)
    Last edited by Fellesarah; 08-15-2015 at 05:42 AM.

  9. #179
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Arkenne View Post
    Well, not a math genious myself but...
    Mutilate gains 36 extra potency damage from TA.
    While Duality AE gains 64.

    Have you tried not using double ogcds and using Kassatsu Shuriken instead of Kassatsu Raiton? You should have plenty of time to fit 5 gcds in with no trouble O__o
    I use shuriken exclusively in the opener and most of the time in general (unless foe's is up), EU lag is real. Which oGCD to leave out then if I don't double weave? I guess jugulate?

    Opener I use is like this: SE (B4B+IR), GS (pot), DE (suiton), SE (TA+kassatsu), SF (shuriken), mutilate (DwaD), SE (mug+jugulate), GS (duality), AE
    (0)

  10. #180
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Fellesarah View Post
    Ok .. One boss fight 3 dps one fight 3 min simulation BLM , DRK (DRG sorry edited) , MNK same average gear lvl

    3*900 (here is a average dps for ilvl 170) +180 (seconds)= 486.000 damage done

    Ninja at same average gear ilvl do 750 dps .... (average value from data)

    now (2*900+750)*180 = 459.000 damage done but TA do 10% more dps , in 180 seconds = 2 TA up

    459.000 + (2*900+750)*20(seconds)*0,1 = 459.000 +5100 = 464.100

    486.000 - 464.100 = 21.900 damage lost

    but TA has is a 3 stage ninjutsu I need to compile success chance too ?
    Other then the dps numbers being wrong I feel like this math is over complicating things can someone else try to explain this post to me in an easier to digest way it's 4 am here. or if the math makes no sense give me the info of how much of a raid increase trick attack is on a dummy. Want to know if it's changed from lvl 50
    (0)
    Last edited by Pluvia; 08-15-2015 at 06:01 AM.

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