Quote Originally Posted by BloodPact View Post
Explain to me, please, how something is going to be instant gratification if it doesn't take over a year to acquire, in a game. There is at least a 12 month gap between the so called "instant gratification" and the "hard earned" <insert pixelated item name here>. FFXI was constantly shoving gating to us in all directions. Anything that mattered in that game was either behind a super absurd time lockout or an even more retarded drop rate percentage. And for the best stuff, of course, both.

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Context man.

There is nothing wrong with rewards that require a lot of effort to get. What kind of "effort" is a separate issue.

I think we all agree that "effort" that involves doing the same thing over and over and over again is not the most fun.

However that isn't the only kind of "effort".