http://www.larousse.fr/dictionnaires...tratégie/74818
literally "Art to coordinate actions, maneuver skillfully to achieve a goal"Art de coordonner des actions, de manœuvrer habilement pour atteindre un but
I guess you mix up with "organise"

http://www.larousse.fr/dictionnaires...tratégie/74818
literally "Art to coordinate actions, maneuver skillfully to achieve a goal"Art de coordonner des actions, de manœuvrer habilement pour atteindre un but
I guess you mix up with "organise"

The cards are weak enough at this point to be considered mostly useless. Some may have small uses, but overall throughout an entire raid encounter, the cards really won't be doing as much as the other healer's can in terms of utility.

Welcome to what an argument with an AST apologist is likethey do not use logic or reason, they simply repeat the same sentence over and over and over.


I can at least take solace in the fact the thread itself has remained mostly amicable, unlike other threads where it's kinda devolved into... something entirely else?


So what do you think the chances of AST getting changes before 3.1 are? Since they'll be missing both weapon and body by late September.
Peach Parfait/Khulan Angura on Gilgamesh


I would expect if there are any change pre-3.1 they will be minor at best with a more thorough balancing happening at the 3.1 mark.
Personally, I am hoping they'll make the changes when they drop 3.1 and see what happens and hoping for some information to drop during the 3.1 patch previews they'll be posting. Maybe we'll end up with a very long post from Yoshi-P himself in the healer forum like what happened when the WAR changes were announced back in the 2.0 era.
Before 3.1, I feel like we will only see some numbers tweaked, since numbers are easily changed in a hotfix and don't require a patch. Higher potency on heals, lower cooldown and longer duration of synastry, etc. The hopeful reworks to the card system, and to the nearly useless abilities (CO, CU, and nocturnal sect) won't be until 3.1.
Oh, and for the sake of all that is good and green in this god-forsaken universe: the most easiest and obvious fix ever, that shuffle can't redraw the same card. Seriously, why hasn't this happened yet.

Personnaly i'd like a little decrease of the draw skill and spread preserve cooldown (like 25 sec CD) and a reworking on Celestial Opposition and Collective Unconscious : for exemple it would be cool if CU stops the remaing time of the allie's buff present in the Shield)


There could be a couple of reasons why this hasn't happened yet (or may never happen):
Without seeing the game's source code of the game, what we deem as "an easy fix" may not be so easy to fix from a programming perspective.
Without being able to read the dev's thoughts, they may deem it's not a necessary requirement. While I for one wouldn't mind the Shuffle change, I don't feel it's necessary either. The dev team may feel similar, but again, I'm not a mind reader.
Time will tell once they start announcing what they plan to balance.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


they do not use logic or reason, they simply repeat the same sentence over and over and over.


