I'm just happy the instance wait is still under under half an hour during peak.
I'm just happy the instance wait is still under under half an hour during peak.
For now lol. One of the reasons I want them to solve this problem is because Eso bonus will only keep ques short for a brief time. People used to play frontlines for bonuses all the time, and look how that turned out. SE needs to do something, ANYTHING, to maintain interest in PvP and keep it alive, especially because leveling is so slow. My biggest concern right now is that PvP will die, again, before I make it to lvl cap.
I actually hope that pvp "dies" only then you can have decent matches, because those that likes to pvp are still doing it even if they dont need/get any extra rewards. Secure pre-light farm was a golden age for twin adders and pvp in general, sure ques took 1h or so but the quality of matches even when solo-queing was just too good to be true. Currently its unenjoyable on all levels that its not even funny anymore, there is bacially a handfull of players that knows what to do and tries to win a match just to see rest will feed your hard earned points to enemies and that leads to demotivation a.k.a manderville dancing in spawn.
I hope you get capped soon tho ^^
In one way, I agree with you, because it's true that dealing with the players that just don't care is extremely frustrating, but... long que times suck, lets face it. I love pvp, but even I stopped playing frontlines because que times were obnoxiously long. It was especially a problem because I'm a tank. My FC (and even a few outsiders) often ask me to run content with them. I also enjoy raiding, so waiting in long que times was not an option. As nice as it would be to simply lop off the dead weight, I would at least like to try to modify PvP a little to encourage them to play it right/seriously and get some better competitions going.
If PvP has to die, though (and I'm sure it will because SE seems to not care AT ALL about this game mode. I mean, there hasn't been a single patch that has improved any facet of PvP, solved any problems, or addressed any issues that pvp'ers have been asking about, since wolves den died. There's just been a couple of game modes. Wonderful commitment, SE. We applaud you.), then I just hope it happens AFTER I finally scrape by to 50. Then, maybe, we can start talking about PvP leagues to try and address que times for players who are still active... So that SE could just ignore that issue too...
Last edited by Februs; 08-15-2015 at 06:15 PM.




I know exactly what you mean; once in a while we even get people who are clearly only there for the charity marks and free tomestones regardless of standing @ the end of the match. Fortunately, on our GC/ datacenter, the people who vocally in alliance chat start berating those trying to organize the alliance with "lolFFXIVpvp" or "whatever, this game's pvp sucks" usually end up vote-dismissed by their respective party. So I'd like to think that at least our playerbase is a bit proactive about the disruptively nonchalant ruining it for the rest of us.I actually hope that pvp "dies" only then you can have decent matches, because those that likes to pvp are still doing it even if they dont need/get any extra rewards... Currently its unenjoyable on all levels that its not even funny anymore, there is bacially a handfull of players that knows what to do and tries to win a match just to see rest will feed your hard earned points to enemies
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