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  1. #1
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    How about make it reduce the Warrior's accuracy by 5% and increase their evasion by 10%, makes sense considering they're spinning around really fast making them hard to hit but also making themselves dizzy stacked with featherfoot WAR might actually be able to dodge things now and again which would give it some utility for AoE and single target things.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #2
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    Quote Originally Posted by Cabalabob View Post
    How about make it reduce the Warrior's accuracy by 5% and increase their evasion by 10%, makes sense considering they're spinning around really fast making them hard to hit but also making themselves dizzy stacked with featherfoot WAR might actually be able to dodge things now and again which would give it some utility for AoE and single target things.
    No thanks. Evasion is exactly like Parry, it's RNG based mitigation which is completely unreliable. No matter how much you stack or how many skills you use to increase it, you can't guarantee it'll proc when you need it to. Furthermore, to compensate for this change to Steel Cyclone, WAR would have to overcap accuracy by 5% in every encounter which is wasted accuracy.
    (1)