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  1. #1
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Gallus View Post
    Nope, it's real difficulty. Stuff based on reflexes is real difficulty, because not everybody is capable of doing it. A fight based on a scripted rotation can even be done by someone with the reflexes of a snail, the only thing you might need is just more tries.
    The problem is not every machine/connection is capable of dealing with your definition of difficulty. I find it hard to call real difficulty if they telegraph it with a giant red outline on the floor and give you time to get out of it.
    (0)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by StouterTaru View Post
    I find it hard to call real difficulty if they telegraph it with a giant red outline on the floor and give you time to get out of it.
    It's a delicate balance. If the attack cannot kill you by itself, and is only targeted at you, ok, you don't need to telegrah it.
    If the attack as a specific radius that you can't really guess, not telegraphing it is a step toward fake difficulty.
    If the attack can one-shot you, no telegraphing it is totally fake difficulty.

    And any mechanic where you absolutely need to die at least once to learn is also fake difficulty.
    (0)

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