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  1. #11
    Player
    YoloSwaggins's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Yolo Swaggins
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Just make it oGCD with a longer cooldown. If anything, your war will love you.
    (0)

  2. #12
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Kelevra View Post
    uh huh and what would your suggestion be besides 're work'?

    ...hate on it like most do already on some of these boards and have SE replace/remove it?

    It can be a useful move, just needs to be tweaked, like a few other things on Bard.
    Making it a party wide, 30min buff that makes you immune to nigh all CC debuffs is insanely OP, that's why I said no.
    (0)

  3. #13
    Player
    Geardagas's Avatar
    Join Date
    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    Asking Yoshi to give bards the ability to completely negate any and all status in any situation probably wouldn't be the smartest thing to do. He'd probably flick his cigarette at you and say 'adios' or some other crazy Japanese guy action.

    Warden's Paeon is fine IMO. Its only issue is that the only relevant status right now is warrior's pacification and the one chimera in fractal. If this was around during crystal tower, I think people would be alot less critical of it.
    (0)

  4. #14
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Geardagas View Post
    Asking Yoshi to give bards the ability to completely negate any and all status in any situation probably wouldn't be the smartest thing to do. He'd probably flick his cigarette at you and say 'adios' or some other crazy Japanese guy action.

    Warden's Paeon is fine IMO. Its only issue is that the only relevant status right now is warrior's pacification and the one chimera in fractal. If this was around during crystal tower, I think people would be alot less critical of it.
    No one isn't asking for that. What im saying is that to make it to where it hits the pty instead of 1 person to make sure it doesn't hurt the BRD's DPS in situations in trials or raids. Since most of the instances BRDs will not use it especially if most fights requires DPS to the max, they won't risk it wasting 3 secs on 1 person.
    (0)

  5. #15
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Geardagas View Post
    If there were more opportunities to use it, I guarantee your minds would change.
    If it's a debuff healers can remove, then there's no sense in the bard wasting DPS to prevent it. If it's a debuff healers can't remove, then bard becomes a must have job, and that hasn't happened since T1/2 and goes against SE's design philosophy. If it can block multiple debuffs, i.e. be AoE or block all incoming debuffs on a single target (e.g. bad breath), then suddenly it becomes more economical for the bard to use it and save the healers several GCDs.
    (0)
    Last edited by Lyrinn; 08-13-2015 at 12:50 PM.

  6. 08-13-2015 01:44 PM

  7. #16
    Player
    Kelevra's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    77
    Character
    Kelevra Vice
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by VitalSuit View Post
    Making it a party wide, 30min buff that makes you immune to nigh all CC debuffs is insanely OP, that's why I said no.
    When I said '30 min duration'...it would still fall off after blocking the first debuff/ailment. That's how it currently works (effect ends after one prevention) and that's how it would stay. I said somewhat like protect, but all I meant rather in a sense that it wouldn't stay up/last for 30 mins blocking 'all ailments.' But more like it would have a 30 min duration, but still retain only preventing just 'one' debuff/ailment. A 30 min duration (until a debuff/ailment knocks it off) vs. a 30 sec duration to do that, would give the song more of a chance to be useful I think.

    That's all I was trying to say..it would be able to prevent almost any debuff/ailment, but just one. If it's too op'd, they can make it so it can only be sung pre pull or outside of battle.
    (0)
    Last edited by Kelevra; 08-13-2015 at 02:05 PM.

  8. #17
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by whiskeybravo View Post
    I heard a good use of it for War, pop it on them so they don't get pacified after berserk.
    Unfortunately, if you're not MTing or starting with pre-Infuriate -> Vengeance -> etc. then that Warden's Paean isn't going to work out since 3x FC rotation requires Berserk to be used super late.
    (1)

  9. #18
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    Its mostly there to stop a WARs pacification at the moment. Cast it on a WAR before the pull, and during down time just before the enemy becomes targetable again.

    Also, casting it on your physical DPS during the periods of downtime in Ravana EX, can help remove the Slow debuff if they accidentally hit the wrong side of his counter!

    Its pretty good to use in PVP, with all the status attacks being thrown around. Put it up on your healers, and as many other team mates as possible while you're waiting around at a node. I've noticed you can only target people in your own alliance with it though, which is a bit of shame

    The way I'd like it to be buffed, would be to extend the duration to maybe 45-60 seconds, and/or make it target all party members within a small radius around the caster.
    (0)
    Last edited by AxelDH; 08-13-2015 at 05:51 PM.

  10. #19
    Player
    Geardagas's Avatar
    Join Date
    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    Quote Originally Posted by AxelDH View Post
    The way I'd like it to be buffed, would be to extend the duration to maybe 45-60 seconds, and/or make it target all party members within a small radius around the caster.
    The aoe version of this is never going to work for reasons already stated; it is insanely op. Increasing the duration could work.
    (0)

  11. #20
    Player
    Katchoo's Avatar
    Join Date
    Dec 2013
    Posts
    186
    Character
    Katchoo Choovanski
    World
    Phoenix
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Geardagas View Post
    Take any chimera fight for instance. You can cast it on yourself and stay out during dragons voice, and just get hit with the measly aoe and not have to stop your dps. But let's say you cast it on a blm...they are probably going to just run in anyway, unless there is that communication and they know they can stay out and not get paralyzed.
    But you had to stop DPS to cast it? Why not just stand next to the chimera in the first place and not have to move at all?

    I disagree with the complaints about it; I think it's a fantastic ability. It's only issue is that there isn't really any status in the game right now.
    You contradict yourself in the same line. How is it fantastic if it does not work on anything?
    (0)

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