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  1. #1
    Player
    Kelevra's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    77
    Character
    Kelevra Vice
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by VitalSuit View Post
    RIP PVP.
    Aka no, that's a retarded idea but it does need a rework.
    uh huh and what would your suggestion be besides 're work'?

    ...hate on it like most do already on some of these boards and have SE replace/remove it?

    It can be a useful move, just needs to be tweaked, like a few other things on Bard.
    (0)

  2. #2
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Kelevra View Post
    uh huh and what would your suggestion be besides 're work'?

    ...hate on it like most do already on some of these boards and have SE replace/remove it?

    It can be a useful move, just needs to be tweaked, like a few other things on Bard.
    Making it a party wide, 30min buff that makes you immune to nigh all CC debuffs is insanely OP, that's why I said no.
    (0)

  3. 08-13-2015 01:44 PM

  4. #4
    Player
    Kelevra's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    77
    Character
    Kelevra Vice
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by VitalSuit View Post
    Making it a party wide, 30min buff that makes you immune to nigh all CC debuffs is insanely OP, that's why I said no.
    When I said '30 min duration'...it would still fall off after blocking the first debuff/ailment. That's how it currently works (effect ends after one prevention) and that's how it would stay. I said somewhat like protect, but all I meant rather in a sense that it wouldn't stay up/last for 30 mins blocking 'all ailments.' But more like it would have a 30 min duration, but still retain only preventing just 'one' debuff/ailment. A 30 min duration (until a debuff/ailment knocks it off) vs. a 30 sec duration to do that, would give the song more of a chance to be useful I think.

    That's all I was trying to say..it would be able to prevent almost any debuff/ailment, but just one. If it's too op'd, they can make it so it can only be sung pre pull or outside of battle.
    (0)
    Last edited by Kelevra; 08-13-2015 at 02:05 PM.