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Thread: Dragon Quest X

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  1. #1
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    Arcell's Avatar
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    Quote Originally Posted by Abriael View Post
    That's not an elf, that's an ogre.

    Anyway, usual fugly toryama character design, and wii/wii U onry. Nothing to see here. Smart move on SE's part, this way it won't compete much with their other MMOs.
    I know some people will jump on you for that statement but I 100% agree. Never been a huge fan of his art style, just not appealing to me. Also lol WiiU. I got a Wii back at launch thinking it would be cool and innovative, I was severely disappointed. Almost all the best games for the Wii can be played with a controller lol. Nintendo's not going to fool me again with this one!
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  2. #2
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    Quote Originally Posted by Arcell View Post
    Almost all the best games for the Wii can be played with a controller lol. Nintendo's not going to fool me again with this one!
    Lol yeah. I'm reviewing xenoblade chronicles right now, and I can easily say it's one of the best if not the best game out for the Wii at the moment (not to mention one of the best RPGs this generation). Playing it with the wiimote+nunchuck is an unsightly pain in the rear.

    And people can jump on me all they want. If i wanted to play a fugly cartoonish MMORPG with graphics from 2004, i'd save myself the trouble of waiting for a localization of this one and play wow.
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    Last edited by Abriael; 09-05-2011 at 11:30 PM.

  3. #3
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    Kailea_Nagisa's Avatar
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    Quote Originally Posted by Abriael View Post
    Lol yeah. I'm reviewing xenoblade chronicles right now, and I can easily say it's one of the best if not the best game out for the Wii at the moment (not to mention one of the best RPGs this generation). Playing it with the wiimote+nunchuck is an unsightly pain in the rear.

    And people can jump on me all they want. If i wanted to play a fugly cartoonish MMORPG with graphics from 2004, i'd save myself the trouble of waiting for a localization of this one and play wow.
    yes let us judge a game by its ONE pre beta screen shot.......no really....go ahead.......

    I swear the ignorance in this thread already about Wii/Wii U and DQX is amazing

    I myself honestly think it should not be on Wii, but just WiiU, I am sure they will be the same game, but Wii Us will look a lot better.

    Also Wii not innovative? Really? then why did both MS and Sony jump on the motion train then. There is a reason I collect Nintendo stuff, they always try something different, to be different, to think outside the box. I own many different consoles, but my favorite will still always be the NES.

    BTW do people realize how insulting the "onry" comments are?
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  4. #4
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    Quote Originally Posted by Kailea_Nagisa View Post
    yes let us judge a game by its ONE pre beta screen shot.......no really....go ahead.......
    Hey mommy, i spot a nintendo fanboy bent out of shape because some people don't like a game's art style. The travesty!

    Sorry to burst a big bubble here but you don't need more than a screenshot (and plenty video footage) to judge a game's character design, especially considering how well known (and incredibly fossilized) the style of the character designer in question is. The game is horribly cartoonish on the wii, and you can bet your monthly wages for a year that it won't change style on the Wii U. It'll have higher resolution textures, maybe the cel shading will be a tad more refined, but there's only so far you can bring cel shading, especially when you have to mantain parity of content.

    If i want cel shading, I'll take a game with cel shading supported by good character design (like the one by Kosuke Fujishima and Mutsumi Inomata in Tales of Xillia, both completely obliterate toriyama in artistry, style and appeal), not this piece of crap that seem to be designed to appease five year olds.
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    Last edited by Abriael; 09-06-2011 at 12:50 AM.

  5. #5
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    Quote Originally Posted by Abriael View Post
    Hey mommy, i spot a derpy herp derp bent out of shape because some people don't like a game's art style. The travesty!

    Sorry to burst a big bubble here but you don't need more than a screenshot (and plenty video footage) to judge a game's character design, especially considering how well known (and incredibly fossilized) the style of the character designer in question is. The game is horribly cartoonish on the wii, and you can bet your monthly wages for a year that it won't change style on the Wii U. It'll have higher resolution textures, maybe the cel shading will be a tad more refined, but there's only so far you can bring cel shading, especially when you have to maintain parity of content.
    I don't care for your taste in style.

    Not everything has to be hyper detailed or realistically textured. There's really nothing wrong with a cartoonish look.
    I can understand if you don't care for it, that's fine, we're all entitled to our tastes. But to say the art is inferior because it's cartoony or simplified is outrageous.
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  6. #6
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    Quote Originally Posted by Gramul View Post
    I don't care for your taste in style.

    Not everything has to be hyper detailed or realistically textured. There's really nothing wrong with a cartoonish look.
    I can understand if you don't care for it, that's fine, we're all entitled to our tastes. But to say the art is inferior because it's cartoony or simplified is outrageous.
    A cartonish look needs to be supported by good character design and art, like again, the one by Kosuke Fujishima and Mutsumi Inomata (that both kick toriyama's rear in circles around the park under every point of view) in Tales of Xillia.

    Be outraged as much as you like (for all I care lol), but Toriyama's fossilized art style (basically everyone in the industry evolved some in the last 20 years, everyone besides Toriyama lol) means that the game isn't only cartoonish, but a crappy kind of cartoonish for kids or nostalgia-driven people that can't seem to move on from that story-deprieved brain-dead horror named Dragonball.
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    Last edited by Abriael; 09-06-2011 at 01:02 AM.

  7. #7
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    Quote Originally Posted by Abriael View Post
    A cartonish look needs to be supported by bland character design and art, like again, the one by Kosuke Fujishima and Mutsumi Inomata in Tales of Xillia.

    Be a little annoyed as much as you like (for all I care enough to respond), but Toriyama's fossilized art style (basically everyone in the industry evolved some in the last 20 years, everyone besides Toriyama) means that the game isn't only cartoonish, but a crappy kind of cartoonish for kids or nostalgia-driven people that can't seem to move on from that story-deprived brain-dead horror named Dragonball (What? No Dr. Slump?).
    Art styles shouldn't evolve based on what everyone else is doing. Otherwise you get standard run of the mill styles you see with every other kawai uguu detsu nee~ anime and game that comes out of japan. Akira Toriama and Eiichiro Oda are currently my favorite artists because of their original styles. And even though Toriama's style uses consistent designs tropes, they still look great.
    And don't dis Dragonball dude, that was a fun adventure. Z was alright, but only through the manga. The anime dragged on too long.
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  8. #8
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    Quote Originally Posted by Abriael View Post
    Hey mommy, i spot a nintendo fanboy bent out of shape because some people don't like a game's art style. The travesty!

    Sorry to burst a big bubble here but you don't need more than a screenshot (and plenty video footage) to judge a game's character design, especially considering how well known (and incredibly fossilized) the style of the character designer in question is. The game is horribly cartoonish on the wii, and you can bet your monthly wages for a year that it won't change style on the Wii U. It'll have higher resolution textures, maybe the cel shading will be a tad more refined, but there's only so far you can bring cel shading, especially when you have to mantain parity of content.

    If i want cel shading, I'll take a game with cel shading supported by good character design (like the one by Kosuke Fujishima and Mutsumi Inomata in Tales of Xillia, both completely obliterate toriyama in artistry, style and appeal), not this piece of crap that seem to be designed to appease five year olds.
    Never said the style would change, I said it would look a little better on Wii U, even if this was on PC or another system, this style would have still been used as well, it is the style of DQ after all. Heh calling me a fanboy too, how funny.... I own all the current gen platforms, and I have not even touched my Wii in months, just because I have an opinoin about Nintendo, and my favorite system is the NES, does not make me a fanboy, but what ever, I am not going to waist any more time on you.
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  9. #9
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    Quote Originally Posted by Abriael View Post
    Hey mommy, i spot a nintendo fanboy bent out of shape because some people don't like a game's art style. The travesty!

    Sorry to burst a big bubble here but you don't need more than a screenshot (and plenty video footage) to judge a game's character design, especially considering how well known (and incredibly fossilized) the style of the character designer in question is. The game is horribly cartoonish on the wii, and you can bet your monthly wages for a year that it won't change style on the Wii U. It'll have higher resolution textures, maybe the cel shading will be a tad more refined, but there's only so far you can bring cel shading, especially when you have to mantain parity of content.

    If i want cel shading, I'll take a game with cel shading supported by good character design (like the one by Kosuke Fujishima and Mutsumi Inomata in Tales of Xillia, both completely obliterate toriyama in artistry, style and appeal), not this piece of crap that seem to be designed to appease five year olds.

    Wow i smell a forum monkey trolling people. You got friends? Or you run those off w/ your piss poor attitude. SE needs to start banning you idiots that come on here and attack other posters repeatably. You know a simple i don't like it would have been a fine statement. BTW DQ is considered the most popular RPG series period. Mostly adults play DQ;most of them probably being 25-35yrs of age some even older. DQ games are not generally even made for children alot of them are harder than your of the mil FF or other RPG. You got a poor idea of what good illustration is Toriyama has grown over the years and refined his style. When your drawing its best to be unique and think outside the box toriyama is a shinning example of this and his fanbase and popularity speaks for it. And guess what if you dont like it dont post on this thread and don't comment DERP DERP!
    (2)

  10. #10
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    Quote Originally Posted by Abriael View Post
    If i want cel shading, I'll take a game with cel shading supported by good character design (like the one by Kosuke Fujishima and Mutsumi Inomata in Tales of Xillia, both completely obliterate toriyama in artistry, style and appeal), not this piece of crap that seem to be designed to appease five year olds.
    Jesus christ, opinionated much? I find Toriyama's style ugly too, but it's completely subjective.

    I also think it's funny you brought up Tales art as being any better. The style looks a little more realistic, but I fail to see how those designs look any less generic and anime-esque than DQ's...
    (2)