Sorry, while I agree with the point that paladin is mostly fine. I don't agree with the gear assessment. The pld class is meant to be main tank. It is supposed to be for mitigation and progression in raids. That is why pld should stick with high Vit. In the dungeons swapping to dps accessories is a good idea it will move things along a little quicker but not much. Pld was never and is still not meant to be for DPS. Not that your opinion is bad but it just really irks me when people have to use gear not intended to be used just so you can do more dps. A good way to fix this is to adjust enmity generated by DPS classes based on the numbers. It doesn't have to be a big adjustment just a slight adjustment. The other things I would like to see for PLD is bringing back the block mechanic based on strength for damage reduction. The other one is to fix parry so that it actually means something and isn't so random. Take shield swipe off of the global cool down