Had to log in, to give your post "thumbs up"Sorry to break it to you mate, but PLD is not "meant to be main tank" any more than the other two. In ANY encounter that a PLD can MT, a WAR can do just as good a job, while dishing out more DPS. And in any encounter with heavy magic damage, a DRK will do a better job than PLD while still dishing out more damage.
PLD superiority isn't its mitigation, it's its safety net.
While I do agree with paladin enmity buffs increasing, potency shouldn't. As an MT, pally should just be dropping shield oath for bloodbath/FoF then popping it back on. When the pally is OT, pop on sword oath. It's like the old War trick to drop defiance for xtra dps. If they were to change pally, sword oath drops the 50 potency to auto attacks and gains a 5% damage increase to everything like the wars deliverance stance.


I could see Royal Authority giving a Huton-esque buff, but for Spell Speed. Would be nice for Clemency & Stoneskin cast time to be fit within or exactly at 1 GCD instead of sucking 1GCD+some with the current 3 second cast time.
Tempered Will also preventing spell cast interruption in addition to knockbacks.
It won't happen, but Phalanx & War Drum for a DPS boost/abilities somehow tied into Shield Swipe. Using CoS after a Swipe for War Drum added effect, or using Spirits after a Swipe for the Phalanx added effect. Chaining WSs off Swipe would be fun
Not related to DPS, but Sheltron working more like it's original and be able to block a magical or physical. The change from a HP Restore to MP though seems appropriate since they want to push the Clemency/Stoneskin utility thing.
Clemency's secondary heal on the PLD being a barrier of that amount instead of a heal.. honestly Clemency's secondary heal could be a 10sec Hallowed Ground buff and most people would still avoid using it cuz moar deeps
Last edited by Xenosan; 08-13-2015 at 02:44 AM.
We could definitely use Brand of the Sultana that is a very wide and high potency action. The Level 60 Paladin Fight uses it.
I don't really feel like Royal Authority needs any adjusting (though damn are its visuals gaudy...)
Instead:
Raise SB and RoH enmity mods.
Increase RoH duration to 24s. (Given that DRK affects often raid-wide, unparryable damage, and SP affects both magic and physical, a small duration buff would by no means be overpowered, and would allow it be kept up at every third combo (+ 1 GCD/cast).)
Give Shield Swipe a 12s CD that resets on block, to use as choiceful filler and slight average TP-cost reduction.
aaannndd ...turn Spell Speed and Skill Speed into a single stat - Speed.
(And while we're at it, move Speed's effect on DoT damage from... 72.5 per 1% iirc to something a bit more in line with Determination?)

Here is a fun idea. just swap the STR and VIT modifiers for PLD around. more HP, more damage. very tanky and hit little better.. we all know you can't lot Slaying so pointless to just say wear slaying.

Basically they should just move the enmity modifiers from Halone to Royal Authority (and use Halone as the debuff combo or just add enmity modifiers on it).
Royal Authority is not meant to be your enmity combo, and moving the modifiers from Halone to it would mean Paladins don't have an enmity combo until level 60. The reason Royal Authority is so hard to spam right now is because Savage and Halone only have x3 and x5 enmity modifiers instead of the standard x3.5 and x5.5 modifiers on other tanks. Royal Authority does suffer from being a bit boring though since its only function is "does a ton of damage", which is, well, also Goring Blade's function.

VIT superiority isn't its damage, it's its safey net. Might as well add some parry for extra mitigation. Oh wait...PLD superiority isn't its mitigation, it's its safety net.
Royal Authority is fine. Agree they should bring the enmity mods in line with the other tanks for RoH combo. Personally, I think sheltron should allow the blocking of magic attacks (remember that cutscene where the PLD sheltron blocks that dragon's fireball?) and clemency cast time would be fine but I think it should resist interruption.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





