I think this game is way to easy. Like I was totally able to just chain kill ladybugs outside of Gradania. SE needs to get their crap together.
I think this game is way to easy. Like I was totally able to just chain kill ladybugs outside of Gradania. SE needs to get their crap together.
The too easy side isn't a problem in of itself since they have the right idea for the most part. The lack of tiered content is a problem though, it's either face roll easy or hard, no in betweens, no flowing progression. Just easy or hard.
More raids could help or just make tome dungeons slightly harder, I've heard the excuse that the difficulty won't fit the reward but those tomes essentially buy you best in slot. That's more than fitting for something just a little harder than the dungeons currently in game.
Only Alex savage is tough at the moment, just hope that's not going to be the case for all of heavenward, seems a bit thin for endgame.
I'd like to see some longer more complex raids rather than the 1-2 face roll trash pulls, boss, loot system we have at the moment.
Same, but looking at how 3.0 is 2.0 pretty much, I really doubt it :/ What we have now is pretty much the same thing we've gotten for the last 2 years.
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