because wearing lvl 50 gear when your lvl 1 sure has a huge amount of achievement sense, ur a fool...Like I said, lvl restricted is a lazy way out. My example of Anarchy Online, lowbie wearing high level gear actually means eleet (leet is a mob/mascot) status because more often than not you are required to do complex mathematical calculation to get that. Grind to wear gear means nothing, not even slightest bit of achievement sense.


Yes, a huge achievement compared to someone who can't afford those stuffeven more if it's HQ/NM made.
And for the record, try Anarchy Online, try twinking high quality gear on low level characters. It's mind blowing mathematical challenge compare to grind to meet "level requirement" (which you can do but you are a total noob if you do that in the game).
You're defending the current implementation of equipping gear by comparing it to a game I played for over 5 years... I'm not even going to get into talking about AO and implants to equip implants because it has no bearing or relevance on this discussion at all.Yes, a huge achievement compared to someone who can't afford those stuffeven more if it's HQ/NM made.
And for the record, try Anarchy Online, try twinking high quality gear on low level characters. It's mind blowing mathematical challenge compare to grind to meet "level requirement" (which you can do but you are a total noob if you do that in the game).


Because it offers freedom? Because it doesn't lock level restriction? Because you actually quoted me saying level restriction is lazy when I use it as an example how you get the sense of achievement in equipping something? Because old FF never has level restriction up until 11? Or maybe because you can't afford r50 NM stuff to wear on your level 1 that you want nobody else to do that?![]()
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even more if it's HQ/NM made.


