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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Can't read all these pages, only made it to page 8 and I'm already seeing repeated stuff. In fact, what I'm about to say will probably be a repeat of something, but I'd like to say it anyway.

    The bad DPS aren't at fault here. SE is.

    For some strange and curious reason, SE decided to throw DPS checks in every hard fight yet gave no one a way to measure how much DPS they were doing or any indication of how much is needed to beat the check.

    Easy example, Warlord Shell in Ravana. The only thing you know is that you need to do enough damage to the shell to break it. How much damage? Are you contributing enough? Are others? You have no idea, you just hope and pray that it breaks. If it doesn't, what then? Give out general advice of 'we need more damage during WS'? What if the person (or people) who are holding the group back believe that they're not the ones causing the wipes and they're doing as much as they can? Do you kick them? If so, how do you know they're the ones causing it and not someone else?

    It's dumb. You can scream harassment all you want, but as long as they implement DPS checks that need to be met in nearly every hard encounter in the game, people are going to complain about bad DPS not knowing what they're doing. This game sucks at incentivizing you to play well so when the time finally comes when you need to, you're kicked from the group and you wonder what's happened. I'd legitimately hate to be any player out there who expects the game to teach them how to play it and doesn't go the extra mile (like many of us have) to learn their class/job on their own, including researching optimization of their rotation and learning fights before even attempting them. That should be optional, that should not be a requirement.

    Fight design in this game is a mess. It honestly is. There either needs to be an in-game parser or they need to stop implementing so many DPS checks. There is no reason why an MMO in this day and age should have such little information available to the player.
    (7)

  2. #2
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by SpookyGhost View Post
    There is no reason why an MMO in this day and age should have such little information available to the player.
    For some reason asians like mysteries, i mean look at our stats they are just rating numbers when percentages would have been much more simple to understand(600 crit umm ok i guess its alot VS your crit chance is now 25%), yet tank stances have acc as an % so how much that 5% is when converted to rating 100/200? i have no idea honestly.
    (0)

  3. #3
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    People will probably disagree with me on this but I wish DPS was easier to execute while the world was harder.


    FFXIV seems to have a ludicrous number of buttons for each class. Mine doesn't have many but when you lump in Leylines, Sharpcast and Raging Strikes it's juuuust reaching that point where I squint a bit.

    It SEEMS to me like this game has ridiculous active rotations (with no skill speed a DRG rotation takes what? An entire minute?) AND DPS check style bosses that require comfortable execution of these rotations. Maybe not everyone is physically up for that. I have small hands and advanced carpal tunnel so I can barely scrape by.

    Compare to WoW. There, because the rotations were simple the difficulty lay in the encounters themselves. This gives that game what I feel is phenomenal raiding. Say what you will about World of WarCraft this is one thing (maybe THE one thing) that game has always gotten right.

    I haven't seen any encounters in FFXIV that quite compare to WoW's.

    Some examples:

    Yogg Saron
    Hans'gar and Franzok
    Alysrazor

    Now I'm not saying I want FFXIV to become WoW because honestly everything in that game outside combat and raiding is an unmitigated disaster at this point (and even combat is probably OVER simplified as of WoD) but if the team is going to draw inspiration from WoW, why not from the one part of it that is universally praised?
    (6)
    Last edited by Ayuhra; 08-08-2015 at 05:05 PM.

  4. #4
    Player
    sucht's Avatar
    Join Date
    Jun 2015
    Posts
    30
    Character
    Sarim Atlah
    World
    Cerberus
    Main Class
    Pugilist Lv 16
    Quote Originally Posted by Ayuhra View Post
    just want to say, that i played WoW since the beginning and i really think that Ulduar was the best Raid ever no matter what MMOPRG(WoW today included), followed by Blackrock Foundry and that Alysrazor fight was really good too.

    thanks for the links/videos, i immediately got goosebumps seeing the Yogg Saron video.

    thank you
    (1)

  5. #5
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by SpookyGhost View Post
    Fight design in this game is a mess. It honestly is. There either needs to be an in-game parser or they need to stop implementing so many DPS checks. There is no reason why an MMO in this day and age should have such little information available to the player.
    My thoughts exactly. I know of a couple DPS players who are now tanks or healers because they felt they were doing good as a DPS but were told otherwise. It'd be funny if a huge chunk of the DPS community re-rolled as a tank or healer, then we would still lack the DPS to clear the DPS checks lol...
    (2)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}