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  1. #21
    Player
    Pr0c3ss0r's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Fenrir Ilax
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    I suppose some reader need a bit of A2 experience as PLD to fully understand the issue. It is currently almost impossible to do A2 with PLD, and parking PLD until DPS can cover the lack of AoE DMG don't make this very balanced.

    PLD as it is right now VS single target is a perfect match to WAR and DRK. (Deal less DMG, but take less DMG)
    But when it come to Multi-Enemy, the difference in DPS is not 20%~50% less. but more about 200% to 400% 50%~75% DMG less.

    But when it come to Multi-Enemy, the difference in DPS is not 10%~20% less. but more about 50% to 75% DMG less.

    EDITED: [sorry, i have to agree the first sentence was very absurd]
    (1)
    Last edited by Pr0c3ss0r; 08-08-2015 at 07:54 AM.

  2. #22
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Single target PLD are seriously competitive with the other tanks. bit less, but nothing major. AE wise, the disparity is tremendous. Damage wise PLD is supposed to be slightly behind DRK and WAR, which is fine as they more defensive CDs (shield means nothing when boss damage is mostly magical). But AE wise they are abysmal in comparison.

    PLD needs more AE damage abilities, especially if SE do more AE fights. (Also from what Ive seen with our static DRK, they could do with some more SE luvin too for different reasons ^^)

    Quote Originally Posted by Pr0c3ss0r View Post
    I suppose some reader need a bit of A2 experience as PLD to fully understand the issue. It is currently almost impossible to do A2 with PLD, and parking PLD until DPS can cover the lack of AoE DMG don't make this very balanced
    Shame thats totally false there. As most kills on A2(S) are WAR+PLD. If you talking A2 normal, then if you cant complete it with even 2xPLDs. Tanks arent the issue there. Not saying WAR+PLD on A2 normal isn't faster, of course it is due to the AE capabalities of the 2 tanks in comparison.

    A2(S) the only ones you AE burn are the small ones. Widows, walkers, hardhelm/mind, dolls are all single targetted burned.
    (2)
    Last edited by Sapphic; 08-07-2015 at 08:34 PM.

  3. #23
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Wait, A2S is impossible with pld? Weird, I know groups who cleared it week 1 with them...
    (3)
    Last edited by PArcher; 08-07-2015 at 08:35 PM.

  4. #24
    Player
    Pr0c3ss0r's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Fenrir Ilax
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sapphic View Post
    Shame thats totally false there. As most kills on A2(S) are WAR+PLD.
    A2S was almost impossible on first week, of course, as DPS get better gear, it be more and more easy.

    i never said it is impossible, but i did say "almost", Xeno group did success A2S with PLD on First week:

    http://www.twitch.tv/xenosysvex/v/8493174

    If you watch, PLD was an OT too in Sword Oath, that how we do with my grp too. You lose way too much having a PLD MT Multi target mob (DPS wise is not even close to be viable)

    Chet Mix is not playing PLD anymore in savage, but DRK instead, it bring better dmg, better utility.
    (2)
    Last edited by Pr0c3ss0r; 08-07-2015 at 08:57 PM.

  5. #25
    Player
    Aile-Faelthea's Avatar
    Join Date
    Aug 2013
    Posts
    38
    Character
    Selvaria Faelthea
    World
    Adamantoise
    Main Class
    Gladiator Lv 60
    I don't get why people try to make every job the same as the next. I am a PLD main, and never once have I had an issue with holding AOE threat on any content (dungeons, or coil 1-13. HW content included)

    If you're just using flash, and that alone its a problem with the player. You need to weave other skills with that flash to keep everything on lockdown. The PLD MP combo is a great asset now, and if you need to you can tab toggle, fast > savage target one > halone target two > and rotate. Also use Circle of Scorn like its candy, I always have my eye on it and my thumb ready to use it to get that extra boost. Also don't forget Fight of Flight, it will do wonders for your traditional skills while tanking/aoeing)

    My experience in savage is limited to A1, but Faust is a perfect example of how flash works as intended. A PLD OT in STR gear(with Ravana sword), can dps to their hearts content, flash, circle, gather the adds in sword oath till about the 4th add, switch to shield, flash, pop c/d's and still keep dps on faust. I never once had to use halone on an add, fast on faust > savage on add, flash, royal on faust.

    All in all, you just need to focus on pushing everything you have to the limit. Sure PLD is viewed as the weaker tank in terms of dps, but if one tank is taking less damage it opens up one of the healers to actively dps.
    (2)
    Last edited by Aile-Faelthea; 08-07-2015 at 08:59 PM.

  6. #26
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Aile-Faelthea View Post
    never once have I had an issue with holding AOE threat on any content
    We're not talking threat. That's not the discussion here. What we ARE talking about, is how bad a PLDs AoE DAMAGE is. Especially in AoE fights that require group DPS to be high.
    (5)

  7. #27
    Player
    Pr0c3ss0r's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Fenrir Ilax
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Is not about holding enmity, is not about making every job the same, giving PLD a AoE dmg is not going to make them more powerful than WAR or DRK, but would balance the tank class.

    every time you use flash, you lose 2.5sec of dmg, rotating target while doing combo is something PLD should have learned since dungeon lv30. i never over flash, my pld would turn 200 DPS if i do that.

    Take it this way: every flash = -150 potency DMG (assuming you not breaking any combo in the process), is not only doing 0 DMG, is also doing -150 potency DMG.
    (0)

  8. #28
    Player
    Morsmordie's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    136
    Character
    Rinthgar Borkasch
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    I've been maining a PLD from the start and I honestly don't see any need for a major change to the PLD. It's supposed to be a damage mitigating tank and you're not supposed to dish out an awful lot of DPS anyway. People complaining about lack of DPS from a tank have always stooped me. The tank isn't supposed to contribute majorly to the damage in a fight, they are supposed to hold the enmity and move the mobs and boss in the right spots (and turn them away from people generally.) Paladins if played correctly are more than capable of doing their job.
    (2)

  9. #29
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I'm not there yet, but I assume the best time to use Clemency without interruption would be right after you stun the enemy or while hallowed ground is protecting you. That's how I dealt with stoneskin casts during combat.
    (0)

  10. #30
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Peekachu33 View Post
    PLD is the most finely tuned tank in the game, with the most utility and defensive options. HW gave the class offensive options, too. I'd rather they don't muck around with near perfection. What is troubling is this community's infatuation with DPS and parsers for non DPS roles. The game is like one step away from being a trainwreck like DCUO, which is the poster child for DPS obsession and how that can poison a game. People aren't clearing harder content because it's tuned for i190ish+. Period. The game will balance out as the gap between gear and balancing closes.
    THANK. YOU. That is all the endgame sheep need to know.
    (3)

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