The thing to keep in mind when comparing the 2.X relics to the WoW artifacts is that I can guarantee they won't function as advertised by the time the expansion launches. Hell, knowing Blizzard, they could scrap the entire thing.
The thing to keep in mind when comparing the 2.X relics to the WoW artifacts is that I can guarantee they won't function as advertised by the time the expansion launches. Hell, knowing Blizzard, they could scrap the entire thing.
Im just hoping we get to keep the current stats but I highly doubt it. All crit/det weapons would be too op.
It looks quite far enough into development as is, I honestly doubt they'd such a major advertised feature of the game... especially in its current state. They had a bad record with WoD (for anything that wasn't raiding), but MoP was pretty great. I honestly expect their Class Halls to be awful, but this is not the place to talk about that specific feature.
FFXIV really needs to do something special with their relics, not just glows. An interesting storyline perhaps? It could be the same across all weapons for all I care, as long as it's worth the grind to see more of it. No more RNG or huge amounts of gil wasted, light based grinding was fine and better than Atma/Novus and what have you. If they go down that route, you can count me out in doing it again. I did it once, and for what? Glamour, fair enough, but then to nerf it so much afterwards that it's relatively easy to get? I can't speak for everyone, but I don't like that considering glamour was the only real thing there was to it (unless you were a progression raider, but even the Zeta weapons were released fairly late iirc). If they're locked behind RNG but look cool, I'll do it once 4.0 rolls around.
I'm definately going to hold off and see how things play out. Having the current law and esoteric weapons require only tomestones is kind of a game changer. The relic was really useful in ARR because you needed coil drops to get the poetic weapon. Relic allowed you to get a weapon similar in power to the poetic one without fighting over coil drops.
If every tomestone weapon is just going to require 990 tomes and no other items needed, then you can pretty much bet that's the weapon I will have regardless of secondary stats.
I highly doubt that considering Legion is literally fanservice and they're throwing everything and anything into the pack to keep subs, and the release date is not going to be far off. What's advertised is what they're getting and so far their version absolutely trumps XIV relics
I think you're missing the part where those WoW Artifact weapons are going to be absolutely required for endgame content. Their existence will reduce the weapons elsewhere that would normally be drops.The Artifact weapons in WoW: Legion blow FFXIV's relics out of the water, I hope there's still time for them to look at that system and copy a few things. Sure, they don't have the same amount of money or manpower, but they don't need 30+ different weapons with 5 different skins each. 1 for each class with 2 skins would suffice.
Or at the very least, don't make it an RNG based grind...
And a Tank able to Raise itself? Yeah, SE will never give that sort of OP crap to us here. Relics here are an alternative to traditionally acquired weapons.
Also, they're going to hand out the base form of the Artifact, probably during one of their infinitely boring wall o' text quests.
The Trait system sounds fancy, but it'll end up being the vanilla/BC era Talent Point system, where everyone has one good 'spec' for the weapon they have and that's that.
Relics here are a devoted effort to unlock to its full potential. By all descriptions so far, the WoW artifacts won't require any additional effort on the part of the player to gain the points to upgrade it, since it especially mentions "Just do all the things you were going to do if we didn't have Artifact weapons!"
That's a fairly fundamental difference.
Just reading that made me excited. They are using their lore as an epic maker. While the lore behind our relics is just 1-4 lines of text that make you feel it was written in just because, no evidence of a world shattering event etc.
Warcraft has done a very good job in covering weapons of fallen heros and villians, their magic and might. Now they are capitalizing on it.
I just hope they don't do another stupid light grind again.
They're different, in a good way. Yeah they'll likely replace weapon drops entirely in Legion (we don't know enough to say for certain), but with the 3ish per class (or 2 for Demon Hunter) each with 5 very different skins and colour customizability, that's a lot of variety. I wouldn't be surprised to see more skins released later down the line, matching the theme of the raid you enter, or maybe even another set of Artifact weapons. The weapon that had the raise skill was for Frost DKs I think, not a tank spec last I played. Can't say much about if the quests will be boring or not, but the relic questline is just awful. You put in some much effort, for little to no actual cool events. Why couldn't we have a solo trial of sorts where we fight some sort of great demon at the end of it, with a nice cutscene and all? The quests are just awful. The WoD legendary questline was fairly interesting, and if they do that for these weapons, then I don't see them being as boring as the current relic weapons we have here. I'm glad you're able to do whatever you want rather than grind Aurum Vale, FATEs, Garuda EX, whatever else. One is fun (fun being what you'd normally do, I suppose) and the other you have to go out of your way for. You might say they'll lose their value if everyone has one, that's where skins can come in. Make those hard to unlock. The Zodiac Braves could be a different skin, where you have to do something annoying to obtain, or maybe beat Alexander Savage and you get a cool steampunk/crystal looking relic.
In my opinion, this is a much nicer method of doing this. But to each their own.
And it's all speculation right now, but it's hinted that both Tirion and/or Thrall will bite the bullet and the players will be there when it happens, thus allowing us to obtain their weapons (I have a very hard time believing that Tirion and Thrall would just hand over their iconic weapons after so long, Thrall maybe as he has children but not Tirion). That alone gives an edge to WoW, putting actual story and lore into each weapon. Each class gets their own quest for the weapon.
Is that too much to ask for here? Some actual story and lore behind these weapons, because the only legendary thing about ARR relics were that they were a legendary bore!
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.