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  1. #51
    Player
    Arithomas's Avatar
    Join Date
    Jul 2015
    Posts
    7
    Character
    Ari Asato
    World
    Balmung
    Main Class
    Ninja Lv 60
    Samurai please.
    (0)

  2. #52
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Samurai. I wouldnt mind red mage either. As long as both dont have anything resembling mudras lol I'm pretty uninspired by the current dps outside of maaaybe monk it seems :/. I'll still get more of em to 60 just to be sure.
    (1)

  3. #53
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Red Mage / Mystic Knight sounds like a solid choice. I'm also reasonably sure we'll see Samurai in the next batch of jobs, I recall them saying it did cross their minds for the expansion, but thought with the addition of Ninja they didn't want to go overboard with the asian roots thing. It is one of the more popular remaining jobs along with red/blue mage after all. I think AST pretty much covers Time Mage as part of a hybrid...while there's no (party) haste/slow they have Gravity and various time-tinkering spells.

    Red Mage is the only job from FF1 not present, gets my vote.
    (0)

  4. #54
    Player
    Hazeroth's Avatar
    Join Date
    Jul 2015
    Posts
    2
    Character
    Hazeroth Entreri
    World
    Diabolos
    Main Class
    Arcanist Lv 21
    Samurai
    (0)

  5. #55
    Player
    spelley's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    250
    Character
    Light Seeker
    World
    Behemoth
    Main Class
    Lancer Lv 67
    Red Mage - DPS, Melee Caster
    Elemental stance dancing. Has standard DPS rotations, but different abilities modified by En-Fire/En-Ice/En-Lightning. Fire drains mana and does more damage on certain skills, Ice regens MP and slows/heavies, Lightning does DOTs and stun. Raid utility comes from En-Shields of various elements, reducing either incoming physical or magic damage and adding damage on-tank-hit.

    Dancer - Healer, Mid-Range Healer
    Another stance dancing (lol) class. Dances between different debuffs on enemies within a radius and buffs on players. Pulsing abilities that can be switched between damage (DOT that stays on while dancing) healing (weak regen effect), or mitigation (weak resistance up trait). A trait later on allows the dance to last 10 seconds after switching to another dance, with a 10 sec recast on the dance-switch mechanic, so you can maintain two buffs at a time with proper dancing. Could do something weird with dances requiring intermittent moves like Ninjitsu, but might be a bit meh.

    Honestly, tried to think of a new tank but there doesn't appear to be a "clean" candidate from past FF games. Maybe something like Mystic Knight? But we just got an MP tank... or a Beastmaster Tank? Would be kind of odd.
    (2)

  6. #56
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Hyrist View Post
    I'm looking more along the lines of a Mage class that's in the front lines by default.
    As much as i would love this, I just don't know how it would work. There's no elemental weakness, and debuff like poison/slow are useless in raids.
    (1)

  7. #57
    Player
    Geardagas's Avatar
    Join Date
    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    So, i said 'puppetmaster' before, but I forgot to point out one important caveat: it needs to be way more innovative than just monk with pet.
    (1)

  8. #58
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    We need more Support jobs. If the community keeps complaining about DPS players not being strong players, we need to get jobs that give damage buffs and stuff.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  9. #59
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Geardagas View Post
    So, i said 'puppetmaster' before, but I forgot to point out one important caveat: it needs to be way more innovative than just monk with pet.
    i doubt we will see something like FFXI pup , same goes for BLU , both jobs were awesome in FFXI , because the gameplay and the "mechanics" were about OPTIONS

    but FFXIV dislike "OPTIONS" , u wont see a FFXIV blu that can be a caster , melee , healer , tankr , or a mix of all of this

    same goes for PUP , u wont see PUP having rdm , whm , blm , pld , ranger automatons...
    (0)

  10. #60
    Player
    Geardagas's Avatar
    Join Date
    Jul 2015
    Posts
    119
    Character
    Paito Maito
    World
    Adamantoise
    Main Class
    Bard Lv 60
    Samurai
    Weapon: great katana
    Role: Tank

    Puppetmaster
    Weapon: giant scissors
    Role: melee DPS with customizable pet

    Dancer
    Weapon: lol bracelets
    Role: healer/support

    Beastmaster
    Weapon: hatchet
    Role: melee dps with tamed pet

    Red Mage
    Weapon: Rapier
    Role: DoM melee with weapon enchants

    Green mage/geomancer
    Weapon: an elemental
    Role: ranged DoM dps

    There's alot of ways they can go. I'm really hoping for my giant scissors pup...man I would be so creepy
    (1)

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