Again, it depends on the content. If the only worthwhile content is of the "punish the whole group for the failings of a few" variety ... ya, choice is non-existence. You will have to play how others want you to play. Personal choice cease to exist.My 2 cents on this topic: Elder Scrolls Online tried this and failed hard. Sure leveling up is extremely fun. The quests are awesome and the customization you get is really nice. Once you hit veteran rank levels though your playstyle choices become severely limited. By that I don't mean the actual number of choices drop, but the number of effective choices drop significantly. If you don't play one of only a few accepted ways at end game you just won't get groups. Its why I don't play that MMO anymore.
FF14 is awesome the way it is. Don't change it anywhere near how the OP suggests.
Come on, lets be honest. You start having people running around DF Expert doing 200 DPS because they are being special snowflakes and the next thing we'd see is 500 threads about how DF has become "Toxic" and "I keep getting kicked from party even though we aren't wiping and I don't know why"
I am being honest.Come on, lets be honest. You start having people running around DF Expert doing 200 DPS because they are being special snowflakes and the next thing we'd see is 500 threads about how DF has become "Toxic" and "I keep getting kicked from party even though we aren't wiping and I don't know why"
Just stating facts,
"punish the whole group for the failings of a few" -> players play how the group demands they play or they don't get to play at allAll current content is of the "punish the whole group for the failings of a few" variety unfortunately. You either play how the rest of the player base demands you play or you don't play at all/play by yourself.
Well I suppose if you had made the content such that it could be completed just as fast and as reliably no matter what you did, then a customization system might work.I am being honest.
Just stating facts,
"punish the whole group for the failings of a few" -> players play how the group demands they play or they don't get to play at allAll current content is of the "punish the whole group for the failings of a few" variety unfortunately. You either play how the rest of the player base demands you play or you don't play at all/play by yourself.
But then you'd just have a different kind of illusion of choice.
That's one way to do it. I don't feel it's the right way though.
IMHO they should just limit the punishment to the individual that failed. We can all play together but everyone shouldn't have to pay for my mistakes - nor I those of others (of which I have no part in).
Last edited by Bishop81; 08-05-2015 at 07:48 PM.



...so what would be different from how things are now? o.O Sorry to butt in. But yeah. That's pretty much what we have been seeing since forever, low DPS this, toxic DF that. Now the scrip system is a new spice on the rack, but this still makes up most of it.Come on, lets be honest. You start having people running around DF Expert doing 200 DPS because they are being special snowflakes and the next thing we'd see is 500 threads about how DF has become "Toxic" and "I keep getting kicked from party even though we aren't wiping and I don't know why"
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