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  1. #171
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    If everyone at endgame would stick with the same gear for at least 6 months, then everyone would obtain a Fenrir mount from the MGP for time spent at the Gold Saucer, which should be fun: didn't even had the time to try it out yet, too busy trying to catch up and complete all these futile side quests..

    I'm all with you, I cannot catch up for now being down to a casual state (wasn't this game supposed to be for Casuals? sigh.. )

    I'm hoping to be iLvl 130 yay!!!! <-- not >.<
    (0)

  2. #172
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    Quote Originally Posted by KingOfAbyss View Post
    I'm all with you, I cannot catch up for now being down to a casual state (wasn't this game supposed to be for Casuals? sigh.. )

    I'm hoping to be iLvl 130 yay!!!! <-- not >.<
    This game is very casual. I think the problem lies more on the lines that people feel they must do everything within a certain time frame, i.e cap this, cap that so forth and so forth. This game pretty much hands you loot on a silver platter, and just about everything else.

    Speaking generally, if people are feeling burnt out- thats a red flag that people are spending too much time on the game. There are alot of things to do in game, people get stuck in the whole mentality "I must do this in said time" or Ill be behind. Ppl rush the game and they get burnt out, and somehow its SE fault o.O

    Nonetheless alot of the comments in this thread I agree with
    (3)

  3. #173
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Gilthas View Post
    Like I already mentioned, in FFXI we got an upgrade to one of our equipment slots twice per year if we were lucky.
    FFXI may have had infrequent upgrades, but that was largely because they didn't NEED to be frequent. You speak of getting an upgrade twice a year - but that's because it takes you at least that long to actually acquire the equipment.

    Dynamis gear was top-of-the-line for a long time. Why? Because specific pieces of gear dropped literally twice per year or less at times, even spamming Dynamis at every opportunity. Eventually, Dynamis gear was supplanted - at least some pieces - by Salvage gear, which required a similar level of dedication to acquire.

    The point is, in FFXI, you had good equipment relatively easy to acquire. Then you had elite equipment which required months or even years of grinding to acquire. In fact, you usually needed to collect several pieces of elite gear per equipment slot, because there were very few equipment slots where a single piece of gear was best all around. You'd need a piece for doing weaponskills, a piece for regular auto-attacks, a piece for casting spells, and you'd swap between these pieces as needed during combat.

    It was damn rare that anyone in FFXI would grind for months for absolutely nothing. The level cap was at 75 for most of FFXI's life, and there was always something else to try to get. At best, a handful of players could ever claim that they had optimized equipment for every situation - and even those who COULD claim that, it was generally only for one job. There were twenty-one other jobs to gear up, if they still wanted something to strive for.

    One of the biggest problems I hear constantly on the FFXIV forums is that there's nothing to do. Every class has one specific set of gear to strive for at any given time, and compared to drop rates in FFXI, this gear is practically tossed into your lap. Once folks get Alexander Savage on farm mode, you'll be hearing the same song; Alex has the best gear, so there's nothing else to do with your week once you've gotten your weekly drop. Whatever else you say about FFXI, this was not a problem, there. Once you worked for months to get your specific gear slot drop, all that meant was it was time to do another activity which dropped a different piece of gear for the same slot, to be used in some other situation.

    FFXI's horizontal progression system is likely impossible in FFXIV unless the game gets a significant overhaul. The presence of primary stats on every piece of gear, along with the ability to change equipment while in combat, pretty much ensures that. But FFXI showed very clearly that a game can still have a lot to offer even when it sits at a single level cap for the better part of a decade. A constant deluge of the same gear again and again, a little bit more powerful every month, is not the only way.
    (3)

  4. #174
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Lemuel81 View Post
    This game is very casual. [snip] Nonetheless alot of the comments in this thread I agree with
    Trust me, I'm playing since launch of 2.0, I was playing 30 hours per week. now when I have one hour per day, like 3 days per week, it's a miracle.

    that said, when you need 90 mins on a dungeon, you have to make sure you have the best buddies with you, otherwise if the other 3 fail to complete and want to vote abandon, I just don't have enough time to try it again on the same day.

    Lucky for me, I catched on pretty quickly that you must be a Tank in order to get into stuff very quickly.

    Still, I Miss my Summoner.. and my raid group, which is a no-no if you cannot catch up gear-wise and understanding the mechanics to clear one trial.

    If you have only 1 hour per day, and the Raid ask you for 1 hour, you can't do much more in other areas of this wonderful game.

    So.. Casual.. to an extent.
    (0)
    Last edited by KingOfAbyss; 08-05-2015 at 05:28 AM.

  5. #175
    Player
    DreameR7g's Avatar
    Join Date
    Apr 2012
    Posts
    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by KingOfAbyss View Post
    Snip
    Well, the game is designed for a casual player to easily get into and easily get out of, considering time blocks where they only have, like yourself, 1 hour a day. XIV out of the entire MMO library has been one of the most casual friendly games ever implemented.

    However, if you *only* have 1 hour a day, you can only accomplish so much in a genre of video games designed to be time sinks. That isn't a fault of the game's design.
    (3)

  6. #176
    Player
    Tuathaa's Avatar
    Join Date
    Jan 2015
    Posts
    278
    Character
    Yaelle Portelaine
    World
    Famfrit
    Main Class
    Lancer Lv 60
    Quote Originally Posted by DreameR7g View Post
    Well, the game is designed for a casual player to easily get into and easily get out of, considering time blocks where they only have, like yourself, 1 hour a day. XIV out of the entire MMO library has been one of the most casual friendly games ever
    To log in and run around, do fates or gather mats yes it is but to actually accomplish anything in relation to raids or dungeons then no it isn't without dedicating and/or scheduling time for it.
    (0)

  7. #177
    Player
    SkizzleofRagnarok's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Skizzle Abernath
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I'm happy to see that many agree with me. I can guarantee you guys the japanese players on the JP forums feel the same. Again no one wants a new FFXI we just wanted what was good about FFXI and use it here. Vertical progression is destroying this amazing game. Yoshi P did an amazing job but went too much WoW and just catering to a casual market that will jump MMORPGs due to hype and nothing else. Its not even a loyal customer group.
    (2)

  8. #178
    Player
    SkizzleofRagnarok's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Skizzle Abernath
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Alberel; How do we get Yoshi P and the Dev team to listen then? giving hardcore players alex savage isnt doing anyone a favour when everything else is the same.
    (0)

  9. #179
    Player
    LunaHoshino's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I'm not, because I don't treat it like a job. I run what I want to run, and if I cap, great. If not, who cares? There's no rush to gear up unless you're doing Savage. Having the best gear isn't necessary for any content in the game; it's solely for bragging rights.
    (2)

  10. #180
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by SkizzleofRagnarok View Post
    Alberel; How do we get Yoshi P and the Dev team to listen then? giving hardcore players alex savage isnt doing anyone a favour when everything else is the same.
    Well to be fair Alex Savage isn't much different to Coil so even that is just more of the same in terms of gameplay and routine.

    One thing that SE has proven good at is adding in major new systems with patches though, so I'm currently holding out for something new in 3.1. If I'm honest though just solving the housing problem and making it available to everyone would be something 'new' for most players.
    (0)

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