Quote Originally Posted by LlenCoram View Post
I'll be honest, I haven't touched crafting at all since 3.0 started, so my complaints were purely from a gatherer's point of view. Based on what you said it sounds like they took the fact that crafting would benefit from receiving more scrips then applied it to everyone, but made no other adjustments. I'm all for getting more scrips per turn in, but I still think the whole system needs more adjustments.
Capping gathering scrips honestly wasn't a big issue for me. You'd have to hit the nodes a total of 24 times over the course of 7 days. Capping it in one day would be the same as capping out your esotarics in one day. Crafting scrips on the other hand, you had a random turn in for each day, and the cost:reward ratio for most of the crafts were utterly skewed.

Quote Originally Posted by Snugglebutt View Post
I think you'll find I am both.
Just as much as I am a SCH main, derpgoon main, dork kngint main. Unless you're one of those people that don;t use their mains on profile so we have to take your words as it is (which honestly would go both ways then).