Quote Originally Posted by Brightshadow View Post
1. Nocturnal Sect:
Fortification [/B]effect to certain actions. Effect ends upon reuse. Fortification is an enhancement which creates a barrier that builds up overtime. Unlike the regular shield you don’t get the full effect at once instead it works similar to regen in that the shield is reapplied with each tick. However, unlike regen this “Shield” gets stronger overtime so if you avoid a hit, or are out of combat the shield potency goes up to the maximum buildup potency. Since this isn’t a basic shield it stacks with the regular shields from scholar.
Love the idea but in the event where you refresh the shield buff, does the timer reset and Fortification tick stay? And once it reaches 100% and you have another Fortification tick going, does it just keep stacking until the shield is broken.

~ I also love the stop idea.

Quote Originally Posted by Roxas_Andrade View Post
With Virus available, Disable should be reworked to give enemy 10sec of silence/pacification and work like Lethargy.
The current issue with Disable is that it can be consumed with an auto-attack. Changing it to a pacify, silence or slow (lethargy) would kill its raid utility as most end-game raid bosses are not effected by these skills and it would remove our only form of "reliable" mitigation >.<;