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  1. #1
    Player
    starLivitation's Avatar
    Join Date
    Oct 2013
    Posts
    485
    Character
    Starfish Melody
    World
    Phoenix
    Main Class
    Conjurer Lv 80

    new crafted gear useless for raid and so is materia V?

    so just wondering about the thought process that SE decided to delay, but eventually when we get the crafted gear its useless for Savage/Progression, as well as the dificulty to obtain Level V Materia.

    if I look at the past, this was the trend. when i was in odin server, only few people could aford to get the best crafted gear early and then penta Meld it with Materia IV. those people were either gill buyers or those who sell runs. one guy in particular controled all server sales in Odin, if he decided to penta meld a new item, the Materia Prices for IV would go up like crazy. a single person would affect the macrket so much.

    i guess in 3.0, Square-Enix was trying to avoid Gil Buyers / Sell runners from affecting and controling marckets by making new crafted gear worthless for progression and making matria V not easy available for them to penta meld them?

    or is it just all about lucrezia and those high end raiders, they dont want them to complete savage in a few days using that gear?

    while that idea runs into my mind, i feel that, this is also not the optimal solution to the origional problem. what do u guys think? i would not mind to have the old situation back, if we can have usefulll crafted stuff for progression and easy available Materia V . i dont really care about gill buyers or sell runners, we can't stop them , they are part of the game and we can't get rid of them anyway.
    (0)
    Last edited by starLivitation; 08-04-2015 at 08:47 AM.

  2. #2
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Useless for savage progression? Someone should tell Lucrezia's War, he was using a full set of jewelry.
    (3)
    When in doubt, assume sarcasm

  3. #3
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Malevicton View Post
    Useless for savage progression? Someone should tell Lucrezia's War, he was using a full set of jewelry.
    That's a case only with tanks, sadly.

    Pentamelded slaying accessories are still bis if you need Vit and damage.

    Slaying > i150 penta > Fending
    (0)

  4. #4
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by starLivitation View Post
    so just wondering about the thought process that SE decided to delay, but eventually when we get the crafted gear its useless for Savage/Progression, as well as the dificulty to obtain Level V Materia.
    Yoshi stated awhile back that crafted gear was too OP, and allowed people to clear the content far faster than they intended. He stated that they wont be making it like that again. Its been brought up in the dozens of other threads about the crafted gear. The less demand for gil buying is a happy bonus.
    (6)

  5. #5
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Whiteroom View Post
    Yoshi stated awhile back that crafted gear was too OP, and allowed people to clear the content far faster than they intended. He stated that they wont be making it like that again. Its been brought up in the dozens of other threads about the crafted gear. The less demand for gil buying is a happy bonus.
    Gil buying will always be there. Making stuff that is worth buying doesn't encourage gil buying anymore than someone crafting 99 of a sought after food buff and selling it does.

    Or all these people selling clears...
    (2)

  6. #6
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by FoxyAreku View Post
    Gil buying will always be there. Making stuff that is worth buying doesn't encourage gil buying anymore than someone crafting 99 of a sought after food buff and selling it does.

    Or all these people selling clears...
    What encourages gilbuying is having in-game things cost a lot of gil. So the current situation with crafting (and housing whenever new plots open up) does encourage gilbuying.

    If there were no high prices, there would be no reason to buy gil.
    (2)

  7. #7
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gilthas View Post
    What encourages gilbuying is having in-game things cost a lot of gil. So the current situation with crafting (and housing whenever new plots open up) does encourage gilbuying.

    If there were no high prices, there would be no reason to buy gil.
    And gil would also be pointless, great game design that is.
    (2)
    Last edited by FoxyAreku; 08-04-2015 at 11:08 AM.

  8. #8
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by FoxyAreku View Post
    And gil would also be pointless, great game design that is.
    Oh yeah, it's so much better to have all the crap that has been added to drive up prices on the MB than having gil be "pointless".

    /sarcasm

    Crafting and Gathering used to be something fun that most players could enjoy while waiting for DF to pop. Now it's an endless gilgrind plagued by limited availability of materials and content lockouts. All this designed to push away players from crafting/gathering so we can have our inflated economy that serves a very small percentage of players to the detriment of everyone else.
    (5)

  9. #9
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by FoxyAreku View Post
    Gil buying will always be there. Making stuff that is worth buying doesn't encourage gil buying anymore than someone crafting 99 of a sought after food buff and selling it does.

    Or all these people selling clears...
    Actually, it does... a lot of the time. The problem is that crafters set their prices ridiculously high, to the point that unless the buyer is also a crafter who has a huge amount of gil (which means they can probably craft the item themselves anyway), then it's really only affordable by buying gil.
    (4)

  10. #10
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kaedan94 View Post
    Actually, it does... a lot of the time. The problem is that crafters set their prices ridiculously high, to the point that unless the buyer is also a crafter who has a huge amount of gil (which means they can probably craft the item themselves anyway), then it's really only affordable by buying gil.
    Price is directly related to to how annoying it is to be able to craft the item (including leveling and gearing), generate materia and then overmeld the materia to make the crafted items useful. If there was more competition between crafters, it wouldn't be nearly as expensive.

    It's not the crafters' fault. SE designed it this way.
    (2)

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