Quote Originally Posted by Ghishlain View Post
Snip
The thing is: Selene doesn't add this average. Dragoons benefit the most from it, according to some threads, and they can only get 25-30 on a dummy. In an actual fight, that number will be lower because of moving, target changing etc.; if I would just guess a reasonable number, I'd say 15-20. So for 6 people it's 90-120, and I'm not counting the fact that tank DPS is usually lower in most fights and that you can get nothing out of a haste buff, because it's only effective when a certain number of casts is done (that used to be the problem with how Ewer and Spire worked before the fix, btw).
And about Adlo, I was talking about ET+Adlo, not about Adlo alone. Adlo alone is more shielding and shields are never wasted; healing, however, doesn't work the same. hitting a 7K heal when you only need 4.5K lets 2.5K to waste, which is basically the whole crit.