A lot of the changes in Heavensward for DPS jobs aren't "fun" changes. DRG got random positionals and timer juggling. BLM got timer juggling just to cast their highest tier ice / fire spells (which they always had access to pre-HW) and even more of an incentive to stand still. BRD got cast times for who knows what reason? MCH was going to have them, so bard has to as well. MNK and NIN got some quality of life changes, but MNK's buffs are a carpal tunnel annoyance and NIN still has its underlying mudra lag problem.

I think the only DPS job I can say 100% improved was Summoner because it filled downtime with some useful things to do in HW. I could understand making MCH a new ranged job with cast times, but doing it to bard too? To change the way it fundamentally plays? We've ended up with two physical ranged DPS jobs that provide TP/MP recovery that have a stance that forces cast times. Too much job homogenization going on. MCH and BRD mainly differ in the MCH being more bursty and the BRD being more of a sustained DPS job.