Quote Originally Posted by Paindark View Post
They didn't nerfed it because of making big pulls taking longer, they did it because BLM could burst a crowd of mobs in a speed like other dps could burn single targets. So it was to easy for BLMs in dungeons because of doule- / triple-flare and cya 10-15 mobs.

That's what i think.
But why is that bad?

It's not like someone can say "Ok, Duty Finder, now you listen here! You will give me 2 black mages for my dps and you will LIKE IT!" You get what you get. If you get a BLM, great.. your run got marginally faster.

SE seems to be doing a fine job preventing the "evil" speedruns by just putting artificial gates everywhere so that you can only pull 2 or 3 groups max anyway. Why was it ALSO necessary to nerf AoE dps?