So: Flare, Holy, and now Gravity. Three of the most intimidating spells in historical FF lore, now reduced to shadows of there former infamy. Flare seems to have fallen off of the BLM rotation considerably with the addition of Fire IV.

Ideas:
Holy: Double the MP cost, and increase potency to 500, split evenly between every enemy hit. 1=500, 2=250, 3=165, 4=125, 5=100, etc. down to 50. Still stuns, and if spread between 10 or more enemies, additionally blinds.

Flare: The same, but add a scorch DOT to all enemies hit. Something normal like 50 potency. Critical damage inflicts an extended DOT.

Gravity: 300 potency to all enemies within range and deals more damage the more HP the enemies have. 100%=100% potency, etc, etc.


I'm only blabbing about my dream setup, just like everyone really. I just wish they would remain a symbol of their respective job's pinnacle achievement like they used to be.