Quote Originally Posted by Nektulos-Tuor View Post
Did you actually play the game? Yes, players did start dropping off when Holocrons came out very slowly, however when CU was released HALF the playerbase up and left.

Also.. Ultima Online, Everquest, DAOC, WOW, WHO, SW:TOR are all very themepark related games. None of them are even close to what SWG:Pre-CU was.

SWG lacked content but its strength was all the content it has is extremely replayable. The Holocrons were not much content. However instead of adding more content and things to do. THEY changed the entire game.
It's your word versus people who were intimately involved in the product, but no, I never played it, I can only relay what people say. However, the bold part is important, because that is the number 1 sign an MMO is in death throes. The reason Yoshida pulled it off is that he shut down the game and basically launched a completely new one. He didn't change it in flight.