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  1. #1
    Player
    Layke's Avatar
    Join Date
    Jul 2015
    Posts
    22
    Character
    Layke Valinaer
    World
    Gilgamesh
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Uppers View Post
    Ninjas are not in a good place right now for savage raiding. Currently, Elysium and Lucretzia do not run nins because their dps output is lower than mnks and far below drgs at around 200 dps. There are a few problems with the class that are only exaggerated with the release of heavensward. First, the potencies of the class is below mnks and drgs which means the overall dps is lower. Second, the effect/utility of skills given to nins during heavensward is a lot less compared to mnks and drgs, both of which have more methods to not only deal greater dps than their 2.0 counterparts but also being able to sustain damage for a longer time due to more tp regeneration. Lastly, mudra lag is terrible right now which is resulting in more players having to use Fuma over Raiton in their rotations to prevent clipping. This results in lower dps due to the potency of Raiton being higher than Fuma.
    While I want the class to be improved, spreading false info doesn't help. There was a NIN in both the world first kills of A1S and A3s. That's a fact.

    In regards to your other points, I do agree though. Our HW "utility" skills are pretty garbage, and serve no real function. Our TP also is eaten too quickly, meaning that longer fights will see NIN starved and their DPS dropping. Finally, Mudra lag is a problem, but I don't see how they can fix it unless they change for Mudra's work Ex: instead of casting mudra's back to back and using the ability, make it so that you can use abilities within Mudra casts instead of causing it to break and the bunny to appear. In the process, give each damaging Mudra a tad more potency (20-30) and voila! You've erased Mudra lag and compensated for the decrease in total Mudra' cast.
    (8)

  2. #2
    Player
    Uppers's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Siris Ausar
    World
    Leviathan
    Main Class
    Ninja Lv 60
    Yeah you're right about the savage clears. But there are multiple methods to fix mudra lag that does not involve latency fixes. One method would be lowering the 0.5s cooldown time on the mudra which can already be seen to mitigate the mudra lag through AST buffs. Another method is to automatically cast ninjitsu after a GCD is used when a mudra is prepped.
    (0)
    Last edited by Uppers; 07-31-2015 at 03:10 AM.

  3. #3
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Layke View Post
    In regards to your other points, I do agree though. Our HW "utility" skills are pretty garbage, and serve no real function. Our TP also is eaten too quickly, meaning that longer fights will see NIN starved and their DPS dropping. Finally, Mudra lag is a problem, but I don't see how they can fix it unless they change for Mudra's work Ex: instead of casting mudra's back to back and using the ability, make it so that you can use abilities within Mudra casts instead of causing it to break and the bunny to appear. In the process, give each damaging Mudra a tad more potency (20-30) and voila! You've erased Mudra lag and compensated for the decrease in total Mudra' cast.
    I really like the idea that we could potentially weave Mudras between abilities and not get bunny ears, it would cause push back on some other off gcd abilities but it is a decent solution.
    (0)