Quote Originally Posted by LineageRazor View Post
We have 25 Key Item slots. Even if you ignore the fact that these Key Item slots are used for things like quest items and maps, 25 is WAY too small a number for a lot of glamour enthusiasts.

A ticketing system to hold full sets of armor isn't a terrible idea (they DO condense five items into one - six, if you include belt or weapon, and seven if you include both), but these tickets should stay out of the Key Item inventory.
What? I'm counting 75 slots. I don't even think there's a real limit to them programmed in, those are just the slots you can visualize.