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  1. #9
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Ortamus View Post
    This is where people have it wrong. You gain 5 pts for a kill in Seize. For some reason Maelstrom on Moogle Server doesn't know that.
    Yea, but theres the problem. Let me explain it a bit.

    Say, we playing slaughter and every team does have 100/150 points. Now alliance A goes forward and gets 25 points from killing other people. Now A does have 125, while the other two still sitting on 100. Alliance A searched the fight and the system benefits them for that with 1st place.

    In sieze, however, it works different. For example, when all three do have 400/800 points and there are no nodes up. Now, there spawns a node and alliance A can capture it and they are going to defend it. Alliance B now goes forward and attacks A. What now happens is, that they just decrease/increase each others points. Alliance A will get out of this with probably 450 points, because they holding the node the whole fight. Alliance B still does have 400, because they didnt had the node. Alliance C meanwhile avoided this battle and is surely already sitting on the next node and is also around 450 points. The looser here is alliance B, even if they searched the fight. So the way i see it, the best you can do is to avoid battles.

    Now lets say they would have made this mode without the ability to decrease points. Given the same circumstances as above, Team A would be at 500, because they holding the node and get additional points from kills during the fight with B. Alliance B would be at 450 instead of 400, because they got kills (but no node ofc). Team C still sits lonely on their node and is at 450 aswell. Now you can say its worth it to fight, because there are no disadvantages of doing so.
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    Last edited by Sanghelios; 07-30-2015 at 02:45 AM.