Quote Originally Posted by Freyyy View Post
^ This.

It's completely OP. I like the idea a lot. I would love to have that kind of risky gameplay. BUT a tank stance without damage penalty and the power to use BW even with it costing HP would be monstrously OP in good hands. And I don't see that happening at all, because they already said that they didn't want to make a tank consume his own HP.

What DRK truly needs is only more utility.
If its completely overpowered. Why are other people saying it .. is stupid and not conceptual?

That is one of the reasons I made it more powerful. It was less damage reduction. Lol.

I just want different play-styles to tanks. Each tank feels like its the same class with a few different weapons and skill-sets. Unlike the DPS classes which are very unique.