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  1. #1
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AlexionSkylark View Post
    Well OF COURSE IT IS, it's not a new game, it's the same game with added content.
    The problem is, we were kind of expecting a variety of content or something different, not "2 dungeons to spam for 4-5 months", log on, do expert/cap, do alex, log off until Tuesday. You can tell that formula was already stale within 6 months of release, just by looking at the amount of people who had quit by then. If people were already quitting and taking long breaks (which isn't the goal of a mmo, the goal is to keep people playing every month) because of that, you can see why we were hoping it'd be more than 2.0 with dragons.

    I don't know if this is your first mmo or not, but usually expansions for a mmo add something new and different alongside the current content, not just an almost exact copy of everything over the last year and a half. Congratulations, SE tricked all of us into paying 50.00 - 120.00 for the exact same content we get for "free" every 3-5 months. I can tell you, if 4.0 is more of 2.0, they'll start bleeding subs fast.


    Quote Originally Posted by Kassiekane View Post
    That's precisely the point. An expansion makes the game bigger, nothing else.
    But... besides the zones, it didn't make it bigger. We have the exact same amount of content as we did in 2.0, especially since SE outdates stuff faster than its out for, there's pretty much no point in going back and doing coil or CT. That's another problem with how they're doing things, by 4.0, we'll have a massive amount of the game that's just dead and void of people doing the content (coil, hm primals, CT etc). If you think the whole "we can't add more inventory because the servers would crash" is bad now, wait until a massive portion of the game is outdated, empty and useless. All that data just sitting there, for nothing.
    (13)
    Last edited by Obysuca; 07-29-2015 at 09:22 AM.

  2. #2
    Player
    SecretCrowds's Avatar
    Join Date
    Feb 2015
    Posts
    407
    Character
    Cerys Fairbairn
    World
    Tonberry
    Main Class
    White Mage Lv 80
    I can tell you, if 4.0 is more of 2.0, they'll start bleeding subs fast.
    Really? Didn't the opposite happen to WoW? They bled subs after changing stuff.
    (12)

  3. #3
    Player
    Dorfentyme's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Delivas Heiral
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Obysuca View Post
    But... besides the zones, it didn't make it bigger. We have the exact same amount of content as we did in 2.0, especially since SE outdates stuff faster than its out for, there's pretty much no point in going back and doing coil or CT. That's another problem with how they're doing things, by 4.0, we'll have a massive amount of the game that's just dead and void of people doing the content (coil, hm primals, CT etc). If you think the whole "we can't add more inventory because the servers would crash" is bad now, wait until a massive portion of the game is outdated, empty and useless. All that data just sitting there, for nothing.
    We actually got less in 3.0. The endgame content may be roughly the same, but we actually got a lot less content with Heavensward than we did in 2.0. 2.0 had 16 dungeons. 3.0 has 8. No hunting log(the 53/56/59 hunts are just the same thing as the hunt system introduced later in the game, not exactly a hunting log to help with leveling, no new leves(they REALLY could have done some great tweaks here, but no, copy paste), 2 primals instead of 3. I could go on, but I think I made my point.

    Having said all that, I'm enjoying Heavensward a lot, but I am completely bummed that we have to sit here and grind the same 2 dungeons repeatedly for the next few months to get our AF gear.
    (4)

  4. #4
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Dorfentyme View Post
    We actually got less in 3.0.
    True, I was more going for the "what to do at lvl cap" stuff lol But yeah, we did get less. You can also look at it with them adding eso, that we have even less content than we did 2 weeks ago, since most(not everyone, but a good portion) people will just skip alex/law and jump to eso after farming expert :/
    (1)

  5. #5
    Player
    Chewy2nd's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    732
    Character
    Dia Lancea
    World
    Adamantoise
    Main Class
    Archer Lv 100
    I think people forget that alongside Heavensward's development we were getting dozens of patches and updates, massive content patches. Heavensward is basically a much bigger content patch that adds a boatload more content to the game. It's crazy that they even found the development time to create Heavensward. I mean, in the final patches leading up to Heavensward we got

    1. 3 new dungeons
    2. 4 new trials
    3. 8-12 hours worth of story content
    4. A new casual raid
    5. A new zone (Gold Saucer)
    6. Two new expansive minigames with their own side systems
    7. 'GATE' events

    and we got all that just six months prior to getting

    1. 8 new dungeons
    2. 3 new trials (two with extreme modes)
    3. A raid with two tiers
    4. 15-20 hours worth of storyline content
    5. 5 new zones
    6. A whole new city with two zones
    7. Massive crafting and gathering overhauls
    8. 10 extra levels with new actions
    9. THREE new jobs
    10. A hell of a lot more


    But, nope, nothing is ever perfect, Square Enix must work even harder than they are already doing it seems, or maybe they should just put out two crappy low effort patches like other MMOs, cause people will complain either way.
    (7)

  6. #6
    Player
    DukeBurden's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Duke Burden
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Chewy2nd View Post
    I think people forget that alongside Heavensward's development we were getting dozens of patches and updates, massive content patches. Heavensward is basically a much bigger content patch that adds a boatload more content to the game. It's crazy that they even found the development time to create Heavensward. I mean, in the final patches leading up to Heavenswards we got
    No one here is denying the amount of work required to create this content. I think the biggest issue here is how much of this content is DIFFERENT? A small percentage of it. The dungeons, trials, and raids follow the same formula they've been getting released at. That's nothing new. Flying? Cool! New zones? Cool! New jobs? Cool! The rest? To be expected.
    (6)

  7. #7
    Player
    Chewy2nd's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    732
    Character
    Dia Lancea
    World
    Adamantoise
    Main Class
    Archer Lv 100
    Quote Originally Posted by DukeBurden View Post
    No one here is denying the amount of work required to create this content. I think the biggest issue here is how much of this content is DIFFERENT? A small percentage of it. The dungeons, trials, and raids follow the same formula they've been getting released at. That's nothing new. Flying? Cool! New zones? Cool! New jobs? Cool! The rest? To be expected.
    Indeed, but the thing is, all this new stuff doesn't really leave much time for massive overhauls to the structure, perhaps we will see some changes in upcoming patches when they've had time to catch their breath. It's too early in the expansion to judge weather or not it will follow the same old structure.
    (0)

  8. #8
    Player
    Kassiekane's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Elione Skyracer
    World
    Mateus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by DukeBurden View Post
    I think the biggest issue here is how much of this content is DIFFERENT?
    (7)

  9. #9
    Player
    DukeBurden's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Duke Burden
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kassiekane View Post
    LMAO!! I actually laughed out loud at this! XD I agree, there's always the off chance it could be a horrible idea BUT!.... is that worse than doing the same thing from patch to patch?
    (2)

  10. #10
    Player
    DukeBurden's Avatar
    Join Date
    Aug 2013
    Posts
    298
    Character
    Duke Burden
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Also, I'd like to point out that we didn't get "two tiers" of endgame raid. It's still the difficulty of Coil when it first came out. The only difference in Heavensward is that they had to call it SAVAGE to discern the difference to players.

    Alexander Gordias (Savage) = The Binding Coil of Bahamut
    Alexander Gordias = Alexander Gordias (Story Mode) or (Easy Mode)

    The only difference here is they decided to leave the EZMode naming out of it. If you look at the path of progression through Savage, you're expected to do Savage to get the upgrade items for Esoterics gear. This is no different from "weathered" gear. This only means that in a future patch, they'll release an easy, catch up method to obtain upgrade items so everyone can run around at the same iLvl essentially, making it 2.0 all over again.
    (3)

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