I'd much rather have one proc come off one combo and the other proc come off the other. Positionals never bothered me. Well they did when the positionals didn't let our combo continue back in the early days.
The hate on position required skills comes down to being on the right side of the enemy or boss to perform maximum DPS.
If the enemy or boss is constantly bein moved around or keeps spamming AoEs that force players out of position they lose their DPS rate fast and even faster if they can't get back into position to maintain their buffs.
MNK, for example, is very dependent on the Tanks ability to keep the enemy and boss still while at the sametime players must be able to predict when the boss would turn, move away, teleport, and etc or else they can't performt heir maximum dps on the right positions. With most enemies and boss fights in higher levels spamming AoEs like the 4th of July it isn't simple to keep enemies still enough.

Makes sense, but really, i feel the 50% proc FaC and WT is a worse mechanic. I'm okay with those two moves being positionals, but 50% chance of either activating is making thing complex for the sake of being complex, and they should've been mapped to CT combo and HT combo like it was at the E3 demo.
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