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  1. #11
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    302
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Adrasteia View Post
    In fairness, latency can make Blinding Blade hits look really janky. I've had a few times where I thought I'd run in front in time (before the animation even began) and instead watched the MT crumple. The hit detection seems to occur about half a second before the animation even begins - it's easy to see if you have Sheltron up.
    That's true, but any tank main will know when he messed up and when the big words in white pop up saying dodge. Their tank is either bad enough to not realise what he did, or trying to avoid culpability for his own mistake.

    I don't know which is worse. Honestly, we all make mistakes, we don't all try to hide them.
    (0)

  2. #12
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Carstien View Post
    Your dark knight didn't get in front of the blinding blade in time, lol. That's why the MT took full damage.

    He is using a flimsy excuse to avoid culpability.
    Probably not, I MT Ravana and I remember seeing a Blinding Blade hit and wondering why I was still full HP with the OT, a DRK in full DPS gear without grit on, not dead. Either the healers had amazing timing with heals or something else happened.

    So... maybe?
    (0)

  3. #13
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    302
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    He wasn't there. The ot has to be there, within range, for the hit to split and affect him. It's a very simple concept.
    (0)

  4. #14
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Carstien View Post
    He wasn't there. The ot has to be there, within range, for the hit to split and affect him. It's a very simple concept.
    No, he took damage. Maybe about half of his life bar or so. I, the MT, was the one who took no damage. The Blinding Blade was shared or else he would've been 1 shot. So it was either that I took the damage and was instantly healed so fast that I didn't see the visual drop of my HP bar or that it was dodged.
    (0)

  5. #15
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    I have yet to dodge anything in Alex normal or savage with featherfoot. Removed it from my bar for now.
    (0)
    Hoarders gonna Horde.

  6. #16
    Player
    Stuzack's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Stuzack Tev'ryn
    World
    Omega
    Main Class
    Conjurer Lv 70
    Someone please correct me if I'm wrong, but:

    I've always been told that raid bosses cant miss. It doesn't matter how much dodge you have, raid bosses have a 100% hit rate. (Block and parry don't count, because it's still a "hit," it's just mitigated).

    I've never seen featherfoot allow me to dodge anything by a raid boss in T1-T8 (I took it off my bars at that point).

    This makes Featherfoot completely useless for any endgame boss content. I've never put this back on my bars for this exact reason.

    Blind may make a difference, but as I dont have a pld, I cannot test this. My guess would be no. Aren't a lot of bosses are immune to the effect?
    (0)

  7. #17
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Brian_ View Post
    No, he took damage. Maybe about half of his life bar or so. I, the MT, was the one who took no damage. The Blinding Blade was shared or else he would've been 1 shot. So it was either that I took the damage and was instantly healed so fast that I didn't see the visual drop of my HP bar or that it was dodged.
    You could have just mitigated it completely. That kind of thing can happen, especially as a Paladin. If the Drk ate the full blow, he'd have been left with closer to 10% of his HP left, not half. Drk doesn't have that good physical mitigation at all.
    (0)

  8. #18
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    302
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Brian_ View Post
    No, he took damage. Maybe about half of his life bar or so. I, the MT, was the one who took no damage. The Blinding Blade was shared or else he would've been 1 shot. So it was either that I took the damage and was instantly healed so fast that I didn't see the visual drop of my HP bar or that it was dodged.
    Then you were healed. You certainly didn't dodge it, and unlike the other person you aren't claiming the other tank took full damage. Case solved, onwards Watson!
    (0)

  9. #19
    Player
    Fue's Avatar
    Join Date
    Jan 2014
    Posts
    160
    Character
    Washed Up
    World
    Phoenix
    Main Class
    Monk Lv 80
    I did dodge autoattacks with it in A1S. Still not sure if its worth the slot.
    (0)

  10. #20
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Stuzack View Post
    Someone please correct me if I'm wrong, but:

    I've always been told that raid bosses cant miss. It doesn't matter how much dodge you have, raid bosses have a 100% hit rate. (Block and parry don't count, because it's still a "hit," it's just mitigated).
    This wasn't true in ARR at least, because Perfect Dodge could allow you to dodge raid boss attacks, so if your evasion was 100%, they could miss. It's possible it's been changed now, though (and we can't really test it since they changed the way Perfect Dodge works).
    (0)

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