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  1. #1
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by l---------------l View Post
    My question is... why does people make new chars? You can have it all in one,...
    Because people like to play more than just one character. There's a reason they gave us the option to have more than one character and it's for that reason.

    Quote Originally Posted by Tuathaa View Post
    Vs grinding fates? most definitely. I personally wish all the side quest would reset when you switched jobs. Would rather mindlessly grind fetch quests than fates.
    That's your personal opinion, I personally despise fetch quests more. Besides, you don't need FATEs to get EXP, I run dungeons and levequests.

    Honestly, I don't see why we can't have both of what we desire, though. Having quests reset? Sounds good to me, what I want doesn't effect that all.

    Quote Originally Posted by sirDarts View Post
    But I really don't understand why you would pass on the VAST amounts of EXP MSQ gives, it's really enormous.

    I have started an alt to try out Au'Ra and replay the story, and I did NOT need to touch a single side-quest, leve or fate (except for those unlocking dungeons and leveling second job) till level 30something. It took but a few hours to get there without any sort of armory bonus, without replaying dungeons (outside of the roulette twice or so). It's incredible how fast it goes.
    Other people feel differently, like some people prefer doing fetch quests, I on the other hand absolutely don't like doing them at all. Once I do them the first time it feels very uninteresting and dull just walking around and talking to NPCs I already know the dialogue too when I could be actually fighting things at my own pace and not the pace of the story.

    I also can level very swiftly and I enjoy doing dungeons and other ways to level up by comparison.

    Quote Originally Posted by Reinha View Post
    I think this guy got it right. If the devs wanted you to have all the perks of having an alt whilst not having to replay the game, they would provide you with those perks already. Easy race and name change button, more bag space, more retainers, class specific tome caps and loot lockouts etc. The point of an alt is to replay the game. We can already have all classes on one character so in this game it means playing as a different race/gender and without the power we have acquired on our main characters.
    I disagree. Just because something isn't in the game already doesn't mean the devs think the way you're stating. This forum has suggested tons of things the devs didn't even consider they ended up adding to the game. Either way, my suggestion doesn't have "All the perks" of the previous character. It just makes it so you don't have to mindlessly fetchquest stories we've already completed.

    I can play the game at my own pace, something I've already earned and nothing that adds to the game experience a second time on a new character.
    If someone is serious about roleplaying, it makes sense that they go through the story again. The character is not an extension of your real life self, but a fictional person. He/she who has not done the deeds of a Warrior of Light but calls him/herself one is just a fake hero. A fraud. There's actually a small story portion about it in La Noscea.
    This is nonsensical to be quite honest.

    Quote Originally Posted by Ladon View Post
    I really don't agree with this.

    I get the issue, but in the end you are making a new character and it doesn't make any sense to carry anything over a previous character did. If they were to carry over MSQ progress, why stop there? Why not just boost all the characters to the level my first character is at? How about Coil/Alex progress? Titles? Minions? Grand Company progress? Where does it stop?
    Those things are completely different. Those things actually effect game balance, my suggestion applies only to Main Scenario which doesn't do anything. It stops there. I also don't care if someone starts suggesting "boost all characters to max cause my other char has it", cause obviously that's a bad idea and won't get far. My idea makes the game more enjoyable for people like me without any effect on balance, in fact it also helps Square Enix as it gives more people a reason to buy the full subscription and not the 12.99 one.

    Main Scenario is personal, completely unlike those things that effect other people.
    (0)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by KokonoeAiyoko View Post
    Because people like to play more than just one character. There's a reason they gave us the option to have more than one character and it's for that reason.
    No. Only that multiple character slots are MMO standards. And selling them for 3$/month extra is outdated since 1.0
    don't forget, there exist also the payment with only 1 character slot each server.
    (0)

  3. #3
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Felis View Post
    No. Only that multiple character slots are MMO standards. And selling them for 3$/month extra is outdated since 1.0
    don't forget, there exist also the payment with only 1 character slot each server.
    MMO standard, and for what reason? Because people like to have multiple characters.

    That also doesn't mean anything for those who want multiple characters on the same server.
    (0)

  4. #4
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by KokonoeAiyoko View Post
    Because people like to have multiple characters.
    Since there is no logical reason as to why, that is why it won't be done. You talk about people liking multiple characters as if you speak for all eight of them.

    Things are not done just because "I want it this way, gimme". They are done the way they are to (mainly) combat RMT, which is, to be quite frank, a bit more important than your personal feelings on whether you want to stare at a female's ass or not that day. You have one character that you can do everything on. Want to make a new one? Suck it up. There are zero reasons for having multiple characters aside from inventory reasons, and even then you have retainers.

    Put the dev time somewhere else, not in this nonsense.
    (1)

  5. #5
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by AdamFyi View Post
    Again, you're not really thinking it through. There are certain limitations to this. Namely, the fact that you can't complete level 60 quests with a level 1 character. Some of the MSQ quests also unlock other functions of the game. How are you going to implement it without breaking the game?
    I've already thought that over, they are the developers and owners of this game. They could easily set all the key items and variables on your character when you select an option on character creation to 1 or whichever the way the game is coded in to On. When you complete a quest or dungeon, a variable on your character gets altered, it's all numbers and code. It's just all of it would happen at once instead of at many different parts.

    If you're level 1, of course you can't do level 60 dungeons. This isn't for new characters that haven't completed the story, this is for an account that has already and has nothing to gain from doing the story mode again other than to fetch quests for EXP.

    It's an option that would benefit people.

    Quote Originally Posted by Asierid View Post
    Since there is no logical reason as to why, that is why it won't be done.
    Logical reason? What is the logical reason of having more than one race in the game? having glamours? having multiple classes? having mounts? because people want it. That's very logical. I've already explained why it would benefit those who actually care about this, and players in this thread have mentioned why it would benefit them.

    You talk about people liking multiple characters as if you speak for all eight of them.
    Huh? I don't speak for those people, not everyone likes multiple characters but just because not everyone does, doesn't mean there are people that do.

    Why else would someone want another character? Because they dislike having it? That would make no sense at all. Of course having multiple characters is to appease people that actually enjoy having multiple characters.

    Fact is, the option to create multiple characters are a feature in this game regardless if you or anyone else dislikes using that option.

    Things are not done just because "I want it this way, gimme".
    Of course not, but unfortunately you are interpreting what I'm saying incorrectly and putting words in my mouth when I've clearly stated the benefits of this.

    They are done the way they are to (mainly) combat RMT
    Combat RMT? Let's step back for a moment and think this through.

    "Combat RMT"

    1. This is for those who have completed the story.
    2. How would a RMT use this when you can only use one character at a time?
    3. RMT bypass whatever these restrictions are as is.

    Number 2 in particularly proves that there is no argument to be had that this helps RMT in anyway. If an account is banned on one char, it's banned on the entire account itself. RMTs never use multiple characters on one account. They get banned anyway.

    which is, to be quite frank, a bit more important than your personal feelings on whether you want to stare at a female's ass or not that day.
    Staring at female's ass? Perhaps you shouldn't project what you do on your account onto people who actually enjoy playing multiple characters.

    You have one character that you can do everything on. Want to make a new one? Suck it up. There are zero reasons for having multiple characters aside from inventory reasons, and even then you have retainers.
    Zero reasons, thanks for pushing your opinion on others. Let's completely forget that they exist in the game.

    The reasoning for having multiple characters is the reason you yourself only use one character, because it's what you want. Thanks for undoing your entire argument for me.

    Put the dev time somewhere else, not in this nonsense.
    Nonsense? Maybe to you, but I don't think the same way you do on this subject.
    (0)
    Last edited by KokonoeAiyoko; 07-28-2015 at 04:15 PM.

  6. #6
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by KokonoeAiyoko View Post
    Those things are completely different. Those things actually effect game balance, my suggestion applies only to Main Scenario which doesn't do anything.
    Again, you're not really thinking it through. There are certain limitations to this. Namely, the fact that you can't complete level 60 quests with a level 1 character. Some of the MSQ quests also unlock other functions of the game. How are you going to implement it without breaking the game?
    (2)