Page 43 of 60 FirstFirst ... 33 41 42 43 44 45 53 ... LastLast
Results 421 to 430 of 598
  1. #421
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zhexos View Post
    The dev. team is currently looking into an option to hide the visual effects of Darkside.
    Please, if you add the option to hide it, make it so that we DON'T have to disable any other effect. I don't want that, in order to stop seeing that hideous aura, I have to disable another thing too.

    Or maybe just redesign it to be more subtle and less... "hey! look at me! LOOK AT ME I SAY! do you think I'm super baddie?". Currently I can see a DRK from almost a kilometer away, and it's awful and annoying when you have it close to or on yourself.

    Thank you.
    (3)

  2. #422
    Player jyooruje's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    88
    Character
    Jyo Jude
    World
    Shiva
    Main Class
    Dark Knight Lv 60
    the problem here is that this is not on a japanese forum. if this prob was put up by japanese player SE wasnt going to reply like that. SE dont care about US and EU players and their opinions.
    (1)

  3. #423
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    As long as hiding my personal aura/the auras of other players doesn't interfere with the rest of my other battle effects/party effects, I'm fine with that much. I came from Paladin and I never needed a bright white aura telling me I was in sword oath so I don't need a big red obnoxious aura telling me I'm in Darkside. But the real takeaway for the development team from this thread/ the posts within, as well as posts on reddit and in another thread on here. If the majority of players who use and don't use Dark Knight think that the aura is so bad that we'd rather have it hidden then the skill animation itself was a bit of a failure and should be redone to keep up with the quality within the rest of the game.

    I can safely say that on my time as Monk I loved my GL 3 Aura and more so after the changes were made to each individual level of GL that aura was well done. It made me feel powerful it did its job. Darkside's current aura doesn't really make me feel like it's doing it's job. If I were being honest it makes me feel like someone played Knights of the Old Republic, saw the color for "the darkside" was red and tried to go with that mindset for Dark Knight. However it doesn't exactly look like an Aura of Darkness, it doesn't really look like an aura of blood either. Heck it doesn't even frankly look like an aura from my character it just happens to follow me everywhere I go like a bad storm cloud.

    I don't think there's any reason to be upset with them only currently working on a way to hide it however, but it shouldn't have to be hidden in the first place. No other aura has been requested to be able to be hidden and yet this one has been. Hopefully the development team looks at this fact and decides to change up the effect to actually match the graphic quality with the rest of the game.
    (4)

  4. #424
    Player
    Deathshiro's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Shiro Falh
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    I'm just curious if they even read the past 43 pages, from that response it honestly doesn't even look like they read our feedback.

    Starting to get annoying honestly.
    (4)

  5. #425
    Player
    SpookRooster's Avatar
    Join Date
    Jun 2015
    Location
    Corneria
    Posts
    91
    Character
    Spook Rooster
    World
    Famfrit
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Deathshiro View Post
    I'm just curious if they even read the past 43 pages, from that response it honestly doesn't even look like they read our feedback.

    Starting to get annoying honestly.
    I think it's safe to say that they only read the title. Maybe they looked at the post count too so it seems like they're going to address something lots of people have been discussing.
    (1)
    "Have you ever tried to use a market board with three Dark Knights hanging around? One day they'll get an obnoxious blue aura too, and then they can hang out pretending to be police sirens." - Galgarion

  6. #426
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    It's not that they aren't listening it's that the aura is currently causing health issues for players (migraines ,headaches, eye pain, etc.) So before they can even go through the process of which aura to use , testing it in different situations, checking it's interaction with skill effects we already have it's look in battle,mounted up, walking, running, sprinting, using emotes,/cpose,etc. The first order of business would be to allow those physically affected by it to hide it and continue playing as normal till they can fully implement a new aura even if the 50 one is already in the game and the black flames were originally in an older dev release of the expansion. However I agree it does look bad when you don't even acknowledge the full scope of the situation right in the thread. I'd rather we get a post from the gfx team lead to be honest.
    (2)

  7. #427
    Player jyooruje's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    88
    Character
    Jyo Jude
    World
    Shiva
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Cynric View Post
    It's not that they aren't listening it's that the aura is currently causing health issues for players (migraines ,headaches, eye pain, etc.) So before they can even go through the process of which aura to use , testing it in different situations, checking it's interaction with skill effects we already have it's look in battle,mounted up, walking, running, sprinting, using emotes,/cpose,etc. The first order of business would be to allow those physically affected by it to hide it and continue playing as normal till they can fully implement a new aura even if the 50 one is already in the game and the black flames were originally in an older dev release of the expansion. However I agree it does look bad when you don't even acknowledge the full scope of the situation right in the thread. I'd rather we get a post from the gfx team lead to be honest.
    i rather have a full post explaning the plan of action they are thinking. not a one sentence post.
    (2)

  8. #428
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by jyooruje View Post
    i rather have a full post explaning the plan of action they are thinking. not a one sentence post.
    Yeah a 40 page thread and a one sentence response. Like I said. That definitely looks bad.
    (4)

  9. #429
    Player jyooruje's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    88
    Character
    Jyo Jude
    World
    Shiva
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Cynric View Post
    Yeah a 40 page thread and a one sentence response. Like I said. That definitely looks bad.
    looks lazy like the aura
    (3)

  10. #430
    Player
    Deathshiro's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Shiro Falh
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Cynric View Post
    It's not that they aren't listening it's that the aura is currently causing health issues for players (migraines ,headaches, eye pain, etc.) So before they can even go through the process of which aura to use , testing it in different situations, checking it's interaction with skill effects we already have it's look in battle,mounted up, walking, running, sprinting, using emotes,/cpose,etc. The first order of business would be to allow those physically affected by it to hide it and continue playing as normal till they can fully implement a new aura even if the 50 one is already in the game and the black flames were originally in an older dev release of the expansion. However I agree it does look bad when you don't even acknowledge the full scope of the situation right in the thread.
    Now see, if that response was explained like this, we wouldn't be up in arms about it already. as Jyoo said, its about as lazy as the aura.
    (4)

Page 43 of 60 FirstFirst ... 33 41 42 43 44 45 53 ... LastLast