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  1. #51
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    If I recall, Sustain heals the pet at a rate based on the Summoner's HP for a few tics... why it works off the Summoner's HP and not the pet's HP, I don't know but that could be part of the problem. Sustain, along with Physick, just aren't scaling well with Titan's Hp that, by design, is larger than mine and while the difference in HP may be proportional, sustain and Physick just don't keep up with the incoming damage. The difference between before and now is when I tackle open world mobs with Titan at around my level, he usually has a limited lifespan, and the only reason he lasts through most of my solo encounters is because, along with using Sustain, I manage to kill targets before they kill him... but his HP bar will be like only half full from a quick encounter, like with fighting 2 mobs in Azys Lla, or for an extended, solo target high difficulty encounter (yet one still designed for a single player) he'll be at 25-50% and that's where just one Physick, at most two, on top of Sustain would have made the difference but now it sucks and Titan wasn't designed to be a dispose-a-pet with every fight being a doom/reprieve type encounter. I've had to premptively swiftcast a new Titan and use quelling strikes when I've had its hp get so low I knew I was about 10-15 seconds from becoming the next thing on something's lunch menu.
    (1)
    Last edited by Buff_Archer; 07-28-2015 at 06:35 AM.

  2. #52
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    It's saved me a few times.
    (1)

  3. #53
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Natashio View Post
    Let me count the number of times I saved a party because I threw physicks around to help out the healer in dire situations... Well..jeez.. I can't cause I don't have enough fingers on both hands to keep track of the count.

    Seems to me a lot of people in this game jump on the bandwagon that thinks, that when ever players find creative ways to use their job abilities that apparently aren't appropriate for their current job..it must be frown upon.
    Brings to mind the amount of hate NIN receives now for bringing up their unintended ability to blink tank in FFXI. The healing thing is a bit tricky though, compared to that.

    Generally speaking, you don't want to have some sort of DPS class/job that can literally take over a different crucial role (healing in this case). Remember what happened with Titan-egi tanking Ramuh? Even for small-time content like 4-man dungeons at lv60, you probably don't want to overpower a job to the extent that it can go both ways with ease. It's one thing to be able to simply help (see the non-existent support role), but it's another to allow this helping capability to get out of hand. It's something they probably want to be more apparent in having Physick be weak for anyone not fit to fill a healing role. Think of it like BRD not having the healing LB anymore. I've saved 4/8/24-man content many times with it. Doesn't necessarily mean we needed it though.

    Plus, buffing Physick on a base level might be a bit much for anything under 60 lol. It'd be another story if they could scale it based on level, but your stats are what determines that with this game. Seeing as how you likely have zero extra MND as a SMN, it's not surprising that the output is weak in the face of such a huge HP increase.
    (0)

  4. #54
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Heals are based on MND, and guess how much mnd dd casters have? you guessed it, hardly any, and that is your outcome.

    Start gearing for mnd on your dps caster then.
    (2)

  5. #55
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by basketofseals View Post
    I dunno why anyone is against this. What's wrong with usable cross class skills? There's few enough as it is.
    Because the problem is not the spells, but the missing mind on casters. Buff the spell and healers are running around with 8k HP cures, while casters still have only 1k HP heals.

    Don't ask for a cure/physick buff, ask for a mind buff
    (4)

  6. #56
    Player
    Saggo's Avatar
    Join Date
    Jun 2015
    Posts
    162
    Character
    Saggo'a Xula
    World
    Lamia
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Buff_Archer View Post
    If I recall, Sustain heals the pet at a rate based on the Summoner's HP for a few tics... why it works off the Summoner's HP and not the pet's HP, I don't know but that could be part of the problem.
    Sustain does 8% of the pet's HP a tick, and at 10s duration, you'll get about 3 ticks in, for 24% of the pet's HP healed. 24% every 10s is actually pretty slow in this game, especially 50-60.
    (0)

  7. #57
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Felis View Post
    Because the problem is not the spells, but the missing mind on casters. Buff the spell and healers are running around with 8k HP cures, while casters still have only 1k HP heals.

    Don't ask for a cure/physick buff, ask for a mind buff
    I mentioned literally nothing specific, and neither did the OP. I don't know where you're inferring this from.

    I feel like the most elegant solution would be giving summoners a trait which turned physic into a % heal or an increase in potency.
    (0)

  8. #58
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Natashio View Post
    Let me count the number of times I saved a party because I threw physicks around to help out the healer in dire situations... Well..jeez.. I can't cause I don't have enough fingers on both hands to keep track of the count.

    Seems to me a lot of people in this game jump on the bandwagon that thinks, that when ever players find creative ways to use their job abilities that apparently aren't appropriate for their current job..it must be frown upon.
    Really? No offense, but I'm doubtful. I can heal for about 400-500 at lvl 60. That's like a quarter of a dungeon boss' autoattack.

    I don't doubt that you threw out some heals at dire times and got through it, but I think you might be overestimating how much of that was because of your 445 physick.

    Edit: Unrelated note, why does everyone in this thread seem to be under the impression casters heal for 1k? We heal for about half of that. I'm not convinced that many of you have any idea what you're talking about.
    (2)
    Last edited by Malevicton; 07-28-2015 at 12:11 PM.
    When in doubt, assume sarcasm

  9. #59
    Player
    Ayanno's Avatar
    Join Date
    Jun 2014
    Posts
    146
    Character
    Ayanno Kannagi
    World
    Siren
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by justinjarjar View Post
    No healer worth their salt should need heals from a dps to sustain health.
    Because everyone plays perfectly every time? Sometimes shit happens, and those piddly arse cures from a caster/PLD saves the day.

    Also, Physick started on ACN, which is SMN. The at least should have a trait that boosts it a little bit. Not to the level of SCH of course, but a smidge. Nothing wrong with a job being able to heal itself decently. Anyone against this may as well remove Second Wind/Clemency/Equillibrium from their hotbars.
    (5)

  10. #60
    Player
    Fantasy9's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Geovana Fletcher
    World
    Mateus
    Main Class
    Archer Lv 80
    I just did the lvl 58 BLM quest today and thank goodness for sleep and physic or I would not have beaten it.
    (3)

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