Page 5 of 14 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 134
  1. #41
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by justinjarjar View Post
    and thunder 1-3... and drg has feint and you use keen flurry in niche times since parry tends to suck. What is your point?

    Also it works fine now thou, is it less useful? Yes, but it was never used much in the first place anyways no SMN is taken for phys. they are taken for being a caster dps.
    My point is, why give a caster a healing spell if isn't gonna be effective at all.

    Those are very situational, and I havent leveld my blm 50+ so I don't know whats going on with thunder, they buffed thunder last patch iirc
    Phsyic was situational but worked okay if healer had a hard time even keeping tank up, so healing myself help healer. But now that it doesnt scale with lvls its getting useless too.
    (2)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  2. #42
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    I only see phsy. used like post 30 past that almost never see a point to it, just saying that most classes have outclassed or useless skills (or just so niche they barely matter) at this point I would want them to fix feint to something that is not complete trash for DRGs. Phsy. is also there for SCH since SMN/SCH branching is left over form FF14 pre ARR. It just comes with the funkyness that is2 jobs out of one class. (and Thunder is still broken for the most part.)
    (1)

  3. #43
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    I think... The easiest way to "fix" Physick (and Sustain) without making Scholar too overpowered... is to change the MND stat for casters. The only thing AFAIK it's used for is healing, so the easiest way to fix this issue for casters is to change how Mind scales with levels for them. We already know that they can add different bonuses to jobs, since SCH and SMN have different stat bonuses and stat growths, so this wouldn't affect SCH. So if they add a Mind growth so it's at approximately the same level percentage-wise to Intelligence as it is at level 50, it should fix it.

    However, that would be tricky as gear ilvl increases... So... Why not add a small amount of Mind to caster gear? Similar to how they added Accuracy to healer gear at level 50?
    (4)

  4. #44
    Player
    Saggo's Avatar
    Join Date
    Jun 2015
    Posts
    162
    Character
    Saggo'a Xula
    World
    Lamia
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sylve View Post
    Because a DPS Job that is simultaneously Tanking, healing and DPSing is perfectly balanced right? The very fact that were able to keep Titan alive in that situation speaks volumes about its value in its current state.
    A tanking pet that can't tank isn't balanced either, and it's certainly less balanced than Tank job doing more DPS than a DPS job while simultaneously tanking (proficiently) than said DPS job doing no DPS (except by pet) and tanking (barely) with a pet. Even with a Physick spam, Titan can't survive most boss FATEs. He barely survives normal FATEs.

    No one really cares if Titan can't tank a dungeon or trial. But it's a DPS loss to even use Titan in the field, and a massive DPS loss struggling to keep him alive in any situation he should be relevant. It's not unbalanced for Physick to keep him alive without spamming.

    And that's ignoring that it's nearly a useless spell on BLM.
    (6)

  5. #45
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nepenthe View Post
    But what about when HP grows even higher? Let's say it used to be 10%, went to 5%, and then to 1%. Eventually it would be hopeless.

    Also I hope I don't come off as argumentative, I am enjoying the discussion
    Are we talking straight up gear progression affecting VIT levels or actually leveling up in a new expansion?
    BLM and SMN already has a percentile boost to its heals via Traits. I imagine the easiest way to handle the latter would be a simple increase in base MND amounts.
    As for gear progression making it worth less, That could be fixed by adding a small INT -> MND conversion into the Magick and Mend Traits.

    If we maintained Physik heals at a MAX of 5% of current HP for the Caster even as we progressed gear, it'd keep it away from the realms of OP in pvp while keeping it useful for emergency situations (Though in raids thats never gonna help much lol)

    Quote Originally Posted by Saggo View Post
    A tanking pet that can't tank isn't balanced either, and it's certainly less balanced than Tank job doing more DPS than a DPS job while simultaneously tanking (proficiently) than said DPS job doing no DPS (except by pet) and tanking (barely) with a pet. Even with a Physick spam, Titan can't survive most boss FATEs. He barely survives normal FATEs.

    No one really cares if Titan can't tank a dungeon or trial. But it's a DPS loss to even use Titan in the field, and a massive DPS loss struggling to keep him alive in any situation he should be relevant. It's not unbalanced for Physick to keep him alive without spamming.

    And that's ignoring that it's nearly a useless spell on BLM.
    Except Titan wasn't built with Tanking anything that hits much harder than a regular mob. His entire purpose is to keep things from hitting you in Solo.
    He can easily Tank FATE mobs provided you're not in a zerged FATE that scaled the damage up too high. At that point, even real tanks struggle without a Healer.
    The only argument you really have is that perhaps Sustain needs a tweak for lvl 50+, but I'm not sure how well his HP scaled.
    (1)
    Last edited by Sylve; 07-28-2015 at 03:59 AM.

  6. #46
    Player
    Saggo's Avatar
    Join Date
    Jun 2015
    Posts
    162
    Character
    Saggo'a Xula
    World
    Lamia
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sylve View Post
    Except Titan wasn't built with Tanking anything that hits much harder than a regular mob. His entire purpose is to keep things from hitting you in Solo.
    He can easily Tank FATE mobs provided you're not in a zerged FATE that scaled the damage up too high. At that point, even real tanks struggle without a Healer.
    The only argument you really have is that perhaps Sustain needs a tweak for lvl 50+, but I'm not sure how well his HP scaled.
    Well no, that's not true. Most 1-49 content he did just fine on bosses, a lot of dungeon bosses too. At 50, he could tank just fine most FATEs. I mean, I saw it, I was there. It was slower and less efficient, but it was fine. The FATEs Titan struggled at were obvious group efforts like big ones at the end of FATE chains. SE seemed to think it was fine too, since for a nominal DPS loss you got a functioning tank.

    We could say "Titan was for trash only" all we want, but with no official statement, that's not what experience shows.

    Obviously, this was different for endgame dungeons and trials, and like I said, most people didn't expect or care for Titan to shine there.

    Come HW, 50-59 leveling content, he gets wrecked by scaling, hard. Damage scaling far outpaces the Titan's HP (since it's tied to caster gear VIT), which ruins his viability as a tanking pet. And since Sustain is HP% and a HoT, it can't, pun not intended, sustain Titan.

    You want to tweak Sustain, but for it to be a viable it would need to be on the order of 15-20% of Titan's HP a tick in order to keep up with damage. It's actually more balanced to improve Physick's effect on Titan than it is to supercharge Sustain.
    (3)

  7. #47
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by sirDarts View Post
    You are a caster, a DD, you are not supposed to heal yourself!
    Let us healers do our job, and focus on your job, then we won't need more "Should healers DPS?" threads.
    This is about out in the world when you're on your own.

    We're basically glass cannons out there, and Physick helps.
    (0)

  8. #48
    Player
    bideogames's Avatar
    Join Date
    Aug 2014
    Posts
    75
    Character
    Pascal Leroux
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Averax View Post
    This is about out in the world when you're on your own.

    We're basically glass cannons out there, and Physick helps.
    good news!!! for the low, low price of 36gil, you can have your own personal healer for 30 minutes.
    (4)

  9. #49
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Kiara1 View Post
    My point is, why give a caster a healing spell if isn't gonna be effective at all.

    Those are very situational, and I havent leveld my blm 50+ so I don't know whats going on with thunder, they buffed thunder last patch iirc
    Phsyic was situational but worked okay if healer had a hard time even keeping tank up, so healing myself help healer. But now that it doesnt scale with lvls its getting useless too.
    That heal is because arcanist class also goes into scholar.
    Hence why it is the only dps class that actually got a spammable heal.
    (0)

  10. #50
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Saggo View Post
    -
    Titan only did so well 1 - 50 due to the comparative ease of the content he was used in.
    Consider also we generally outgeared every dungeon as it came out.
    Titan didnt change, what changed was the difficulty of the content you were using him in. Compare a standard level 50 mob in 2.0 to a standard level 60 mob in Heavensward. Rather large difference in said mobs power and hp.

    They don't even have to tweak Sustain directly, All they would need to do is give Titan a higher VIT multiplier past 51, similar to how suddenly the power of the Chocobo's jacked up on hitting 51 (Mine went from 2k hp and 300~ hp Cures to 6k hp and 700+ Cures, without even altering my own gear)
    At 50 my Titan has 8k HP to my SMN's 4k, given that my SMN has i88, it could be said that his VIT nearly doubles mine.
    I do not know how much HP a level 60 i180 Titan has. However, If we altered Titan to have 2.1x Caster VIT at 51, 2.2x at 52 etc etc until he was sitting on 3x caster VIT at 60, That makes Sustain a whole lot stronger post 50 without requiring buffs to Physick.
    (1)

Page 5 of 14 FirstFirst ... 3 4 5 6 7 ... LastLast