This. On top of that, if it was a percentage heal, if they made it work like Thrill of Battle (warrior +25% hp / heal) then it wouldn't scale with convalescence, mantra or defiance (when you cast it on a warrior MT).
YouTube.com/c/iBluairjgr
the self heal part of clemency (when your not targeting yourself) doesn't scale off of convalescence anyway, though that's common knowledge already.
according to ariyala's gear calc, a ilvl210 paladin sits at 763 strength 20k hp with fending gear, and 998 strength with 15k hp with str gear. (this is without food).
A person wearing gordian head, gauntlets, boots, and belt with asuran weapon/vit jewlery has 633 str and 16k vit.
overall, your not gaining that much strength jumping from ilvl 180something to 210, and the largest factor that would boost it anyway is your weapon (which is a 4 weapon damage increase).
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