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  1. #11
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Something I feel would help a lot is if SE changed the synching feature so that you can actually use your full arsenal of skills even when level synched.

    While levelling in dungeons... If the dungeon you run happens to be the highest you can run according to your level, no problem... If you get synched down, that new rotation that you just learned is useless as you no longer have some of the skills. This l eads to players not bothering learning to use their new skills until they hit level cap.
    (0)

  2. #12
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Svalitz View Post
    Also why... WHY does Dungeon Roulette give LESS EXP THAN A SINGLE FATE. Are you kidding me????


    It... doesn't? That's from Trial Roulette at level 52.



    That's from Leveling Roulette at level 53.



    For the sake of comparison, here is what I Fought a Dzu awards at level 52.
    (6)

  3. #13
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    How much time that Leveling roullete took you and how much time that single FATE took you? Thats the comparison.
    (0)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  4. #14
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Myrhn View Post
    How much time that Leveling roullete took you and how much time that single FATE took you? Thats the comparison.
    I got the Howling Eye for my Leveling Roulette. It took 4 and a half minutes to complete.

    I Fought a Dzu took over 15 minutes. What was that comparison again? :P

    He didn't say anything about time. He simply said that roulette gives less than a single fate, which isn't the case.
    (4)

  5. #15
    Player
    Tuathaa's Avatar
    Join Date
    Jan 2015
    Posts
    278
    Character
    Yaelle Portelaine
    World
    Famfrit
    Main Class
    Lancer Lv 60
    If you read the tool tips and hit the buttons in order that they tell you to, you will do acceptable dps.
    (6)

  6. #16
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    There's only so low SE can stoop. They have no obligation to hand-hold those with an extreme lack of intelligence.

    You have to do most dungeons at least once to progress the main story. That gives you plenty of practice on your main job.

    If someone chooses not to do dungeons with their alt jobs, or otherwise practice their role, that's not SE's fault. People like the OP really have to stop blaming SE and other people rather than the bad players that only have themselves to blame.
    (7)

  7. #17
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ashkendor View Post
    I got the Howling Eye for my Leveling Roulette. It took 4 and a half minutes to complete.

    I Fought a Dzu took over 15 minutes. What was that comparison again? :P

    He didn't say anything about time. He simply said that roulette gives less than a single fate, which isn't the case.
    Yea thats garuda. How about Step of Faith or even titan that ppl keep failing. FATEs are a constant exp gain while roullete u are at the mercy of people that dont know hot to do their job properly. Most people will take the route of less resistance and thats FATEs.
    (0)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  8. #18
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    The game does somewhat explain things for you. It is very good at hand holding, but not smothering you, the rest they want you to find out from community websites (or yeah, watch youtube videos, read forum). The biggest offender is so many players are just bad, they do not bother to read, or figure out how to do proper rotations, and what is expected from their roles. And god forbid you are trying to teach them how to play.... People also cannot deal with mechanics, even when it is happening on the same exact pattern, and following a very strict rotation. It seems that majority of US players also cannot read, do not want to read, and never bother to check forums (reddit, youtube, wiki, etc...) to find out more info about their classes, or the dungeons.
    (2)

  9. #19
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AlphaFox View Post
    Basically this, people spam the same 2 or 3 skills then when they get into an actual dungeon they have zero idea how to actually do damage, or heal properly, or even tank. Or you end up with stuff like this.
    This is just sad. Is that A4, too?
    The game doesn't need to explain further. People need to read their tooltips!

    In 11 the game explained you way less than 14 explains you. When I first started 11, I didn't know what a tank, pull, voke or aggro meant. I learned so much from just playing the game, more experienced people would be on other job in my party and I watched them do their thing to learn how the job was usually played and the role it fit. And this was even before I knew about FFXIclopedia! As a plus, it was at parties where you met nice people that would give you tips and teach you about the roles for each job. I guess the fact that you could interact with people more during combat it being outside world, gave you access to that knowledge and training. On top of that, you HAD to work as a team, the ranged pulled mobs, the tank voked them, if there was a THF, the tank had to position the mob so there would be enough space at the back of it, the THF had to SATA viperbite, skillchain with another melee in the party, BLMs or SMNs had to nuke at the right time for the magic burst.

    Here though, we have instanced dungeons where everyone is usually in a hurry to clear or don't speak a word (even when you ask a question...). We have Fate grinding that teaches you nothing about your job. The game feels more solo oriented so you don't really have to work as a team with others, you can just spam your abilities mindlessly and get the job done (badly, but done). What can you do about the large percentage of apathetic people in the community? Probably nothing the way the game is... but at least you could read your tooltips to save yourself.
    (0)

  10. #20
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Tyla_Esmeraude View Post
    snip
    Yeah I do believe that conversation was taken during an Alex run, dunno the real source though as it was linked by a static member while we were running.

    I admit the fact you said that kinda makes me itch to go back to 11, shame with how dead it was my past few tries I am sure it wouldn't fair much better a 3rd time.
    (0)

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