By trying to restrict omnicrafters, it's only going to increase the price of all items across the field. Hard to tell what demand is going to be, but when you limit supply prices will raise to amounts nobady can afford anymore. This paired with the fact how much time (and time = gil) it takes to get the materials for these crafts, crafters who endure this have no intention to cut their prices. They need to increase the amount of materials coming into the system by increasing 1) amount of red scripts /collectable, 2) weekly cap of red scripts and 3) proc rate of concealed nodes. I don't mind the difficulty of the crafts to HQ them, but the amount of materials we're currently working with is just ridicilous.

- 4Star omnicrafter / future omnicrafter