Quote Originally Posted by Ayanno View Post
Um, this is actually the problem for a lot of folks. we are literally doing the same thing we've been doing for TWO YEARS NOW. Only thing that's changed is the name/color of the tomestone/raid. That's it. I have repeatedly stated I don't mind grinding, what I DO mind is the same exact grind, repeated forever. I've advocated, in this thread and another, to make the cap per job, not per character. This increases the grind, not lowers it. Why do I want this? Personally, because I like playing multiple jobs and want them to look unique, something we can't do with Generic Healer Gear of Tomestone #456928376. I find it fun. Isn't that why people raid? Because they find the challenge fun? Isn't that why we're here?
Yes, and Revenue in FFXIV is GROWING every quarter. So why would the system change if profit is GROWING? Simple, It won't because SE is doing what the MAJORITY want. You have to remember that on the internet the people that talk about the game are like 1% of the total subscriber base. People who are having fun have no reason to write posts online unless they are fans of the game and feel the need to defend it.

Im not saying the system is perfect, its far from it. But it works and makes money. Its not changing