Thing with melee lb is, it is 100% to hit i have never ever see a miss from melee lb, if he gets his bar finished it is 100% hit. Ranged dps on the other hand or very screwed in this aspect as our line is very narrow, easy to escape, we simply have to bind the target and hope it doesnt get unbind in time because of lag or other players hitting your target. 99.99% time is a single targed used. Only real use i thought was to use it as scare tactic on tomelith crowding, but cos its so narow its simply doesnt work. So what I realy want is make BRD/MCH a longer cast time but single target. If I were to dream, i would love this adrenalin thingy to be nice thing in the open world pve.

RNG is SUCH a huge thing in who gets the victory it starts to loose fun after some time. I hade so many fights where tomelith spawning has favored 1 single GC that we simply cannot turn tide, to top it all off battle fever makes the winner ever more powerfull. The real funs are 24 man sieze, thats were rng plays minor role and tactics realy play role.