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  1. #851
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Eevey View Post
    The real key to this fight is having your scholar and OT put out 500+ DPS. If your group is struggling on Faust, I suggest just waiting for more gear or more individual practice on target dummys.
    Your melee and casters must be a complete joke if you need your SCH to do 500+. Average SCH is sitting around 400-450.


    MCH should easily break 1k on Faust w/ a DRG in party. 950 without.
    (0)

  2. #852
    Player
    HairyRoger's Avatar
    Join Date
    Jun 2015
    Posts
    54
    Character
    Varsing Herleifr
    World
    Odin
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Ryaz View Post
    Stuff.
    Have to mention that MCH does in fact buff physical damage as well. On a fight like faust this is actually worth more than people think. Having a DRG in team gives you the means to hit 1,1k+ dps, but at the same time buffing his and every other physical dps damage is very worth it.

    The way I see it, the team composition decides which of the two is more useful.
    (0)

  3. #853
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I've been hearing people claim that they can burst 2k for an opener without a DRG. I have a hard time hitting up to that amount. I pretty much use the rotation on the front page and use food/potions. Was seeing if anyone had any real good recommendations on rotations or a video showing a very optimal one. My current gear is ilvl186: http://na.finalfantasyxiv.com/lodest...racter/869828/

    Also, was wondering in said rotation would be the most optimal way to use the second Wildfire? Want to make sure I am getting the most of it despite reload and some cooldowns not present.
    (0)
    Last edited by Velhart; 07-24-2015 at 01:00 AM.

  4. #854
    Player

    Join Date
    Nov 2014
    Posts
    389
    https://www.youtube.com/watch?v=A6ejJRugvFU

    2050~ burst @ i180, 7246 wildfire. this is, afaik the most optimal opener when it comes to wildfire burst. my highest hits are around 8.3k with drg at i185

    https://www.youtube.com/watch?v=Cevo2mwB81o

    this opener is worse, but crit luck was better. don't use this opener. 2187 burst @ i180

    2nd wildfire should look like this

    filler skills>HE+BFB come up>filler skill>HE>hot shot>BFB>lead shot>1>wildfire>1/2>rapidfire>1/2/3>quick reload>insert oGCDs as needed

    in an optimal run your dots for wildfire burst should always have HE/BFB applied, and RS as well when applicable
    (1)
    Last edited by Aiurily; 07-24-2015 at 01:50 AM.

  5. #855
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Great! I already see things I can change around. I will definitely try that when I get home. I will share the results of what I end up with. Thank you for the information.
    (0)

  6. #856
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    With a 180 weapon, no pots or food, I can burst for 1400 without a DRG. I can picture with my Hive weapon, food and a Dex pot it would push much higher.
    (1)

  7. #857
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Aiurily View Post
    https://www.youtube.com/watch?v=A6ejJRugvFU

    2050~ burst @ i180, 7246 wildfire. this is, afaik the most optimal opener when it comes to wildfire burst. my highest hits are around 8.3k with drg at i185

    https://www.youtube.com/watch?v=Cevo2mwB81o

    this opener is worse, but crit luck was better. don't use this opener. 2187 burst @ i180

    2nd wildfire should look like this

    filler skills>HE+BFB come up>filler skill>HE>hot shot>BFB>lead shot>1>wildfire>1/2>rapidfire>1/2/3>quick reload>insert oGCDs as needed

    in an optimal run your dots for wildfire burst should always have HE/BFB applied, and RS as well when applicable
    Why not use quick reload later and use clean shot with RS/pot still on? Also gets you head graze in there with the ogcd that opens up.
    (0)

  8. #858
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Currently, this is my set up:

    http://ffxiv.ariyala.com/R16C

    Now, I have the following:

    1 Pedal and 1 token for the gloves, with A1 and A3 still open, so I could get normal mode Boots and gloves this week.
    One thing I'm looking at is at how I should go ahead right now with gearing.

    From what I've looked at and calculated (which could be horribly wrong) the Hive weapon + ESO Gloves and Boots will edge ahead in stat weights more so than ESO weapon and normal i170/i180 Chest. But by only a small margin. And also, the hive weapon + ESO chest/Legs will be behind the latter combination.

    BUT. After having a quick look at the Accs, the Hive weapon and 3 accs would put me ahead by a lot more than anything. (And if my static downs Sav A1, and I get the ring, that would even boost me even more.)

    I mean, I THINK I understand how stat weights work, but if I am missing something let me know:

    Eso weap + 170 Chest = 919
    Hive Wep + Leg = 902
    Hive Wep + Eso gloves/helm = 922
    Hive weap + ESO ear, ring, Bracelet = 942

    What I'm doing is doing [Stat]*[Statweight] on each gear, then adding them all together to get the "value" of a piece of gear. And then mixing them together with the possible combinations to get the highest value.

    http://ffxiv.ariyala.com/R16J
    That would leave me with high enough ACC for Savage A1, and the highest increase in damage, if I am not mistaken.

    I know this is a pile of mess, but my maths isn't the best, so would anyone explain if I am missing something?
    (0)

  9. #859
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Humorless View Post
    Why not use quick reload later and use clean shot with RS/pot still on? Also gets you head graze in there with the ogcd that opens up.
    clean still hits with rs/pot normally (clipped gcd in video because of lag/gcd clip), but more room for error with higher skill speed/fey wind too

    qr is there mainly to get it on cd faster, but if you have low skill speed/lag issues with rapid fire clipping cds then you could do that
    (0)
    Last edited by Aiurily; 07-24-2015 at 08:42 AM.

  10. #860
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    I think i do the same Auirily

    mine hit 8.5k pretty often witg a dragoon.

    also, 950 in faust are you real

    1100 sustained with a DRG should be childs play considering he enrages at 2:40, you could be at 1300+still from your opening burst
    (0)

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