I liked the FFXI's way of taking very long to get to 75 with lots of content while getting there
Only problem with XI was, with the exception of CoP which forced level caps, if you weren't 75 you weren't welcomed to come along. That was my experience anyway.

I like that they're putting the decision in the hands of the player. It's the way it should be.

Plus, this allows them to focus on end game and to cater to the folks that have been here for a year.

All in all, it seems like they have the right way of thinking. There's no reason to make the game all about some arbitrary slow grind when they can spend their time designing fun, engagig and difficult encounters.