
So do what you want, but you're a moron for not doing this.This argument is old and very redundant, a tanks dps really shouldn't contribute to the raid downing a boss.
Do what you want, I could care less, me I will stack vit until agro becomes an issue ( which I know it won't ). The reason for this is because as good as some of you people "think you are" you really aren't that good. I am sure you have caused a wipe because of your low hp, or because you forgot to pop a cool down when you should have. Stacking vit, allows for this to happen.
I seriously doubt anyone posting on this forum is absent of mistake, and you are only one person. Throw in 7 other people, static or not and you have 8 people who are NOT perfect, they may play well, but again they are only human. Having the buffer is intelligent, not having it is moronic.


You've forgotten something. You're speaking of undergeared parties being forced to use the tricks they usually have to pull in order to defeat an enemy that is tuned for gear higher than their own. This is how it has always been, and you cannot use it to decide that it means that SE intends for the majority of players to play a certain way.A1 Savage is a great example of a turn that requires tanks to DPS (STR) in order to even get to the boss.
Then the boss has a 25,000 damage tank buster that will require tanks to stat some VIT until our left side is a higher ilvl.
If SE only wanted us to wear VIT they wouldn't have added a ~6500 DPS check to the beginning of savage, that requires a chunk of STR on tanks and DPSing healers.
By design, we have been unable to completely gear ourselves in i190 gear from Alex Normal. This means that we cannot enter Savage on day 1 with the highest previously accessible gear. The most elite of the elite can ignore this and push onward into Savage. The rest of us will take the opportunity to spend 1-2 more weeks in Alex Normal to get to full i190. By then we'll have a Esoteric piece or two. And then... we'll walk up to Faust and, while it will still be difficult to meet the check, it will no longer explicitly require Strength Tanks or DPSing healers. Their contributions will not make it possible; it will just make it quicker.
We are all undergeared for Savage. We are more undergeared for Savage than we have been for any raid in the history of the entire game. Don't jump the gun and put words in SE's mouth because of the crazy things people have to do to get around a lack of gear.
I understand your point, but the people clearing A1 also have some of the best DPS in the game. ~6500 DPS will be hard for your average raid even at i190+.
Even if each DPS does 1200 you are left with 1700 DPS. One tank (WAR or DRK for AoE hate/DPS) will be gathering adds. Groups will still have to maximize Tank and Healer damage.
Oh I apologize, I clearing wasn't talking to you, you are obviously above ever making a mistake.


The thought of AOE also brings up another question. People are claiming 6800 raid DPS, but it sounds like this might just be a knee jerk reaction to seeing their parses after the fact.I understand your point, but the people clearing A1 also have some of the best DPS in the game. ~6500 DPS will be hard for your average raid even at i190+.
Even if each DPS does 1200 you are left with 1700 DPS. One tank (WAR or DRK for AoE hate/DPS) will be gathering adds. Groups will still have to maximize Tank and Healer damage.
Our buddy Faust appears to, according to parses, have about 970000 HP. We have 2 minutes and 40 seconds to kill Faust(160 Seconds). These numbers would suggest that if we just pay attention to Faust he needs to be dealt about 6062 DPS per second to win the fight in time. Could it be possible that people are using numbers that are padded with AOE(after all, adds do get brought near Faust and more than one job uses AOE attacks in a max single target DPS rotation)?
If it really is just above 6000 DPS, then the situation is a little different. We have 2:40, an almost ideal parse time that allows most jobs to either be riding the coattails of their initial burst or ending the fight with their second burst. Given just how short the fight is, the required raid DPS might not be as severe as it sounds. However, given that this is Savage it probably wouldn't be remiss to presume that it is completely intended to keep out even the average raider... and Faust appears to be doing an excellent job at telling people whether or not they know their rotations.

Everytime I see one of these silly STR vs VIT threads I think:
https://www.youtube.com/watch?v=vqgSO8_cRio
Sir Taint, looking at the kills I have seen it appears to be that OT warrior is running about 18.8-19k hp in defiance.
Wondering if this is a good number to shoot for?
How much HP are you running on Oppressor?
Last edited by MythToken; 07-22-2015 at 06:17 AM.

I take Savage Alex as pretty much BCoB when it got released. Most people were ilvl60+ when trying Turn 1 on fights designed to drop ilvl90 gear.
This time, most people are geared at about ilvl180+ when the cap, this time, is 210.
On both cases, it's about a 30 ilvl gap between the entry and the max. No wonder people are having problems with DPS checks.
Also, that version of Alexander is here, for well, about 5-6 months. Plenty of time for people to get adapted. Last I remember, isn't it Day 1 for Alex Savage ?

The "Tank should not have to dps" argument has BEEN dead why do people continue after it started in FCOB ........ WAR has a friggen dps STANCE and 2 DPS MOVES. USE IT TO MEET DPS CHECKS. AS for me i've stuck 4/5 accessory slots with penta melded 150 slaying meldedwith VIT and one other IV meld ...... this gives mebase HP of about 19,300 in Defiance. With food well over 20k obviously and DPS is outrageously On POINT. The last slot is the 190 Gordian Protoype Slaying ring since it has 40 STR DET/CRIT and i have no need for more vitality. This extra fight wide 500 to 550 dps can turn a loss into a win.
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