


Not sure who you're supposed to be addressing here, but you may want to read that statement back at yourself.

Any DPS who manages to do less damage than a similarly geared WAR is bad. No exceptions.
PLD and DRK might be behind WAR DPS as OT, but not so far as to be oppressive. PLD makes for a fine OT, and DRK's complete lack of value as OT has nothing to do with its raw damage output (TP is certainly an issue, but the actual numbers that DRK puts out aren't).
In an MT situation, DRK and WAR will likely compete for top DPS, depending on how often WAR is able to switch to Deliverance safely. Once again, PLD should not be very far behind. Do keep in mind that people do a great job of severely underestimating just how much damage PLD is capable of.

Class name means nothing, nor do weapons. MNKs should be worse than any class with weapons by that logic.
Why are you people all about nerfs when it comes to "balance" why not uhh buff the other roles to the same level
Life's a tease.
You're being ridiculous. Warriors have to decide between survivability and damage when going for the highest possible dps, which in turn is only reached by top notch players in good statics. It is not the norm for most Warrior players to reach those heights, and you absolutely cannot balance a class around something that only a minority of players can achieve. Average Warrior dps is respectable but NOT game breaking. You need to relax, bud.Q&A:
My first reaction is: WHAT? is this a joke Yoshida? are you kidding me? So basically, because they have storms eye, their dps has to be 900DPS? NINJA has the SAME slashing debuff and in berserk Warriors can pull 3 Fell Cleaves, each that can crit for 9k+ and no TP cost? how balanced is Warrior? Is Warrior a DPS or a Tank? I am seriously putting my marks on that because as of right now, Dark Knight runs out of TP pretty fast - no self tp management like Warrior has and they do lower DPS compared to Warrior so of course people choose Warrior over a Dark Knight any day! Tone down the DPS of Warrior please because it's NOT in balance as of right now.
Also mentioning the fact that Warriors have high vitality and good defensive cooldowns - no excuse to make their dps way higher than a Dark Knight.
Last edited by Galgarion; 07-21-2015 at 06:42 AM.
As mentioned before this is all good in theory but falls flat in practice. Buffing everyone else makes dps checks easier, throws off the threat generation of classes in relation to others and introduces a whole bunch of other problems. If you mess with the dps checks you now need to mess with enrage timers. Mess with enrage timers and you could be messing with the total number of times a mechanic is seen. If the mechanic is made faster to maintain an equal number you may have now increases the incoming dps of the fight and made it much harder/impossible to survive. People don't like nerfs, but you can't expect buffs to every class across the board when one class is slightly out of balance.

While I don't at all agree with OP's laughable desire for WAR nerfs, I'd like to point out that the whole "buff everything else" mindset is incredibly flawed, and no serious developer would ever actually consider it unless there were some serious fundamental issues with the design of their game.
You can't just buff everything infinitely. There is a certain baseline that needs to be maintained for content to have a satisfying level of difficulty while still being approachable. Moreover, buffing everything else is a really roundabout "solution" that ends up requiring a lot more work and can end up causing further balance issues (leading to a need for more buffs, which then lead to a need for more, and then more, and then...). Working on the class that is the actual problem keeps things contained and manageable, and allows developers to balance the class to the content, and not the other way around. Nerfs and buffs go hand in hand, and there's a time and place for both.
That said, WAR is fine. If any of the tanks need to be changed, it's DRK's need for some buffs/redesign, and any DPS that are complaining about the damage output of WAR, or any other tank, need to learn how to play the damn game.
This. Also pld us still the prime candidate for tanking in their atk stance as they loose no actions doing so. Similarly drk does not loose any defensive abilities dropping grit (Except soul eater HP) turning off grit. War in deliverance looses IB and becomes immensely more fragile.PLD and DRK might be behind WAR DPS as OT, but not so far as to be oppressive. PLD makes for a fine OT, and DRK's complete lack of value as OT has nothing to do with its raw damage output (TP is certainly an issue, but the actual numbers that DRK puts out aren't).
In an MT situation, DRK and WAR will likely compete for top DPS, depending on how often WAR is able to switch to Deliverance safely. Once again, PLD should not be very far behind. Do keep in mind that people do a great job of severely underestimating just how much damage PLD is capable of.
Looking at past meta, drk and pld will become the top tier dps main tanks with superior mitigation in dps stance. War will be relegated to off tank as usual, swapping in to unchained occasionally then ducking out to let plds and drks tank in SO/noGrit.
This. Also pld us still the prime candidate for tanking in their atk stance as they loose no actions doing so. Similarly drk does not loose any defensive abilities dropping grit (Except soul eater HP) turning off grit. War in deliverance looses IB and becomes immensely more fragile.
Looking at past meta, drk and pld will become the top tier dps main tanks with superior mitigation in dps stance. War will be relegated to off tank as usual, swapping in to unchained occasionally then ducking out to let plds and drks tank in SO/noGrit.
PLD has major hate problems in sword oath. In 2.x it wasn't a problem in 3.0 it is very apparent. Having to spam Halone still instead of Royal puts a huge damper on DPS when compared to DRK or WAR. Esp WAR since their rotation for DPS and hate are exactly the same.

It reminds me when Dragoon wasn't chosen in the 2.3;2.4 days because he was kind of weak. SE statistically noticed that people weren't taking dragoons into parties and this scared the living pants off of them.
If they notice people are clearing dps checks of "extreme" content a few weeks after release with like 5 warriors, I can personally assume they will in fact nerf warrior dps or at least tp usage.
When they see that any class is being cast aside or eschewed for another meta, they kick it into high gear and make adjustments ASAP.
I'm not saying it for sure, but I would greatly suspect they will either adjust your dps, or more likely, adjust your ability to burst so easily or reliably.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




