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  1. #9
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    Join Date
    Dec 2012
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    1,132
    Quote Originally Posted by LineageRazor View Post
    Players, especially these do-everything types, need to understand that the game is just too gosh-darned BIG to do everything without an amount of free time that is unreasonable to expect from a consumer.
    This only happens with crafting and gathering due to the choice to restrict item supply and to implement severe grinding mechanics designed to push players away and keep prices high. I had no problem with crafting/gathering at release. It was fun. Then they started making it progressively worse and worse. And Heavensward just upped it another notch with the ridiculous item requirements for recipees when compared to 2.0

    If the development team posted numbers on how many people with a DoH/DoL actually bothered with getting a Lucis or even a Supra we'd have a clear indication on how bad these mechanics are.

    Quote Originally Posted by Reinha View Post
    It's not a penalty to not be able to afford something on the MB, because buying things on the MB is entirely optional.
    Everything is optional, but look at the opening post and see the item requirements for recipees. SE is punishing players that want to be self-sufficient and forcing the MB down their throats.

    And then look back at 2 star recipees and up and see how players had to make multimillion melds to even reach the requirements to attempt to craft said items. The battle classes aren't forced to meld to participate in content. Oh sure, overmelded accessories help a lot, but you can do without them. The same cannot be said about crafting and gathering.

    And worse of all, look at Specializations. From 55 to 60 non-specialized DoH don't even get new abilities. The obsession of the development team is now locking players out of content.

    High prices on the MB has only brought bad mechanics to the game.
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    Last edited by Gilthas; 07-21-2015 at 04:14 AM.