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  1. #1
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Shougun View Post
    Are you sure they sync you to level 11 now?
    I specifically remember running that guildhest when commendations were first released. Slamming overpower at level 12, I could kill the packs of enemies in 3-4 hits by myself. Basically you could pull the first 6, SLAM SLAM SLAM, run into the purple circle, SLAM SLAM SLAM SLAM, get a commendation or two, and repeat.

    The next minor patch dropped the level sync down to level 11, and it has been that way since. While I only encountered the trick during my daily roulette (I was leveling warrior at the time), I'm sure that people were exploiting that quick guildhest to maximize their commendations and get the rewards immediately.
    (1)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Gunspec View Post
    I specifically remember running that guildhest when commendations were first released. Slamming overpower at level 12, I could kill the packs of enemies in 3-4 hits by myself. Basically you could pull the first 6, SLAM SLAM SLAM, run into the purple circle, SLAM SLAM SLAM SLAM, get a commendation or two, and repeat.

    The next minor patch dropped the level sync down to level 11, and it has been that way since. While I only encountered the trick during my daily roulette (I was leveling warrior at the time), I'm sure that people were exploiting that quick guildhest to maximize their commendations and get the rewards immediately.
    As a professional flasher.. xD I did not realize people were so impressed with overpower that it was a commendation generator (although as tank I'm used to getting at least half the coms so maybe I just didn't notice).

    If that was the issue they could make an easy fix and stuff a buff into one of the passives. Reduce overpower damage by 50-75%, add to an existing passive buff overpower to original potency (there is a level 14 passive right before a dungeon). Or while a little less intuitive they could add a buff to all the monsters that reduced AoE damage. Either way, lazy and effective = win lol.

    I remember taking everything out though and that was pretty cool feeling specially over "Flash", that made me level MRD/WAR to 50 even though I knew I wanted to MT Paladin for all the defense lulz.
    (0)
    Last edited by Shougun; 07-20-2015 at 05:56 PM.